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The Retaking of Forgehold - 4E
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<blockquote data-quote="Charwoman Gene" data-source="post: 4590160" data-attributes="member: 5044"><p>You move down the west corridor, your path lit by Arden's staff.</p><p></p><p>You cautiously approach the next chamber, you see the source of the rotting smell. A bloated animal carcass rises out of the sluice covering the floor. The pile of meat and bone is covered with flies. You see a large, dog-sized scorpion tearing at the carcass with its bright purple claws. You can barely make out a second scorpion to the south. The scorpions motions pause as you realize it sees you.</p><p></p><p>There is no surprise. You are aware of the scorpions, they are aware of you.</p><p>You are able to move before they can react.</p><p>[sblock=Init Roll]<a href="http://invisiblecastle.com/roller/view/1857534/" target="_blank">Mal Malenkirk;Ragnar;Aelek Wolfheart;Angel Wolfe;Arden d'Miral;Bad Guy (1d20+1=18, 1d20+2=14, 1d20+3=22, 1d20+1=17, 1d20+6=22, 1d20+3=13)</a>[/sblock]</p><p>Status:</p><p>Arden HP 25/25[12], HS 6/6[6], AP 1;</p><p>Mal HP 40/40[20], HS 11/11[10], AP 1;</p><p>Angel HP 35/35[17], HS 10/10[8], AP 1;</p><p>Aelek HP 29/29[14], HS 8/8[7], AP 1;</p><p>Ragnar HP 40/40[20], HS 10/10[10], AP 1;</p><p></p><p>S1 HP 32/32[16] AC 16; Fort 14, Ref 12, Will 11</p><p>S2 HP 32/32[16] AC 16; Fort 14, Ref 12, Will 11</p><p>[sblock=ooc]S2 is the proper name of the southern scorpion.</p><p>M is the meat.[/sblock]</p><p><img src="http://farm4.static.flickr.com/3077/3111270152_5bb94233e8_o_d.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[sblock=scorpion stats]Stormclaw Scorpion</p><p>Medium natural beast </p><p>Initiative +3 Senses Perception +0; tremorsense 5</p><p>HP 32; Bloodied 16</p><p>AC 16; Fortitude 14, Reflex 12, Will 11</p><p>Resist 10 lightning</p><p>Speed 6</p><p>Melee/OA Claws (Standard, at-will) Lightning</p><p>+8 vs Armor Class; 1d6+3 damage, and a Medium or smaller target is grabbed (until escape). A grabbed target takes 5 lightning damage at the start of the stormclaw scorpion’s turn.</p><p></p><p>Melee Sting (Standard, at-will) Poison +6 vs Fortitude; 1d4+3 damage, and the target takes ongoing 5 poison damage and is immobilized (save ends both). The stormclaw scorpion can use this attack against a target it has grabbed.</p><p></p><p>Melee Reactive Sting (immediate reaction, when an enemy grabbed by the scorpion escapes, at-will) </p><p>The stormclaw scorpion makes a sting attack against the enemy.</p><p></p><p>Alignment Unaligned Languages ---</p><p>Str 16 (+3) Dex 12 (+1) Wis 11 (0)</p><p>Con 12 (+1) Int 1 (-5) Cha 10 (0)</p><p></p><p>Description: This scuttling creature is the size of a large dog. Its body is a light purple color, which darkens and intensifies to a striking bright purple at the tips of its big claws and stinger.[/sblock]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 4590160, member: 5044"] You move down the west corridor, your path lit by Arden's staff. You cautiously approach the next chamber, you see the source of the rotting smell. A bloated animal carcass rises out of the sluice covering the floor. The pile of meat and bone is covered with flies. You see a large, dog-sized scorpion tearing at the carcass with its bright purple claws. You can barely make out a second scorpion to the south. The scorpions motions pause as you realize it sees you. There is no surprise. You are aware of the scorpions, they are aware of you. You are able to move before they can react. [sblock=Init Roll][url=http://invisiblecastle.com/roller/view/1857534/]Mal Malenkirk;Ragnar;Aelek Wolfheart;Angel Wolfe;Arden d'Miral;Bad Guy (1d20+1=18, 1d20+2=14, 1d20+3=22, 1d20+1=17, 1d20+6=22, 1d20+3=13)[/url][/sblock] Status: Arden HP 25/25[12], HS 6/6[6], AP 1; Mal HP 40/40[20], HS 11/11[10], AP 1; Angel HP 35/35[17], HS 10/10[8], AP 1; Aelek HP 29/29[14], HS 8/8[7], AP 1; Ragnar HP 40/40[20], HS 10/10[10], AP 1; S1 HP 32/32[16] AC 16; Fort 14, Ref 12, Will 11 S2 HP 32/32[16] AC 16; Fort 14, Ref 12, Will 11 [sblock=ooc]S2 is the proper name of the southern scorpion. M is the meat.[/sblock] [img]http://farm4.static.flickr.com/3077/3111270152_5bb94233e8_o_d.png[/img] [sblock=scorpion stats]Stormclaw Scorpion Medium natural beast Initiative +3 Senses Perception +0; tremorsense 5 HP 32; Bloodied 16 AC 16; Fortitude 14, Reflex 12, Will 11 Resist 10 lightning Speed 6 Melee/OA Claws (Standard, at-will) Lightning +8 vs Armor Class; 1d6+3 damage, and a Medium or smaller target is grabbed (until escape). A grabbed target takes 5 lightning damage at the start of the stormclaw scorpion’s turn. Melee Sting (Standard, at-will) Poison +6 vs Fortitude; 1d4+3 damage, and the target takes ongoing 5 poison damage and is immobilized (save ends both). The stormclaw scorpion can use this attack against a target it has grabbed. Melee Reactive Sting (immediate reaction, when an enemy grabbed by the scorpion escapes, at-will) The stormclaw scorpion makes a sting attack against the enemy. Alignment Unaligned Languages --- Str 16 (+3) Dex 12 (+1) Wis 11 (0) Con 12 (+1) Int 1 (-5) Cha 10 (0) Description: This scuttling creature is the size of a large dog. Its body is a light purple color, which darkens and intensifies to a striking bright purple at the tips of its big claws and stinger.[/sblock] [/QUOTE]
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