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The Retaking of Forgehold OOC-4E (Full)
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<blockquote data-quote="Shalimar" data-source="post: 4358098" data-attributes="member: 9600"><p>Sounds good Gene but its fine either way, not really a big issue.</p><p></p><p>I would like to talk about the Stealth stuff here instead of the IC thread so we don't clutter that thread up.</p><p></p><p></p><p>Mal-</p><p></p><p>Saying to forget what the designers intended as to how often sneak attack should apply is rediculous. Almost every round is not the same as 50% of the time. How is it reasonable to sit there and say that the guy who wrote the rules is smoking something when he is explaining the intent of the rules?</p><p></p><p>If the game designer gives the intent of how something should work, I think I'd weight that more than the interpretation of a player who has maybe a month with the rules in hand, no offense intended, but we have had it for a month, they have been designing, testing, and updating the rules for a year or more its only natural that they'd know what they intended the rule to be. I do wish you'd stop making declarations of what can and cannot be done and placing more weight on your pronouncements then on what the designers intended (and have stated they intended). It comes off as very condescending towards me when you state it as if you could not possibly be wrong and obviously know better than the designers what the designers intended.</p><p></p><p>I'm not trying to be harsh with the above, just trying to put it in a way so that you can understand how your arguement is coming off to me.</p></blockquote><p></p>
[QUOTE="Shalimar, post: 4358098, member: 9600"] Sounds good Gene but its fine either way, not really a big issue. I would like to talk about the Stealth stuff here instead of the IC thread so we don't clutter that thread up. Mal- Saying to forget what the designers intended as to how often sneak attack should apply is rediculous. Almost every round is not the same as 50% of the time. How is it reasonable to sit there and say that the guy who wrote the rules is smoking something when he is explaining the intent of the rules? If the game designer gives the intent of how something should work, I think I'd weight that more than the interpretation of a player who has maybe a month with the rules in hand, no offense intended, but we have had it for a month, they have been designing, testing, and updating the rules for a year or more its only natural that they'd know what they intended the rule to be. I do wish you'd stop making declarations of what can and cannot be done and placing more weight on your pronouncements then on what the designers intended (and have stated they intended). It comes off as very condescending towards me when you state it as if you could not possibly be wrong and obviously know better than the designers what the designers intended. I'm not trying to be harsh with the above, just trying to put it in a way so that you can understand how your arguement is coming off to me. [/QUOTE]
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