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The Retrievers - Chapter 2
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<blockquote data-quote="Scotley" data-source="post: 2412956" data-attributes="member: 11520"><p><strong>Mindal Human Scout</strong></p><p></p><p>Mindal excited by his early sucess continues to press the attack. </p><p></p><p>OOC: If the Kobold at 2523 is still standing on his turn he <a href="http://invisiblecastle.com/find.py?id=117436" target="_blank">attacks (1d20+3=23, 1d20+3=23)</a>with both swords. If the Kobold is down he will charge to either 2526 or 2626 which ever is open and attack (loosing one of the natural twenties he rolled!) either Kobold 5 or Kobold 6 which ever is still standing. <a href="http://invisiblecastle.com/find.py?id=117437" target="_blank">Crit confirmation (1d20+3=23, 1d20+3=8)</a> Damage will be <a href="http://invisiblecastle.com/find.py?id=117438" target="_blank">Crit damage (2d6+6=12)</a> and </p><p><a href="http://invisiblecastle.com/find.py?id=117439" target="_blank">regular damage (1d6+2=8)</a> further if he does move to attack the blow will do an extra <a href="http://invisiblecastle.com/find.py?id=117440" target="_blank">skirmish bonus (1d6=3)</a>. Wow three natural 20's in a round, too bad he couldn't get to the Sorcerer.</p></blockquote><p></p>
[QUOTE="Scotley, post: 2412956, member: 11520"] [b]Mindal Human Scout[/b] Mindal excited by his early sucess continues to press the attack. OOC: If the Kobold at 2523 is still standing on his turn he [url=http://invisiblecastle.com/find.py?id=117436]attacks (1d20+3=23, 1d20+3=23)[/url]with both swords. If the Kobold is down he will charge to either 2526 or 2626 which ever is open and attack (loosing one of the natural twenties he rolled!) either Kobold 5 or Kobold 6 which ever is still standing. [url=http://invisiblecastle.com/find.py?id=117437]Crit confirmation (1d20+3=23, 1d20+3=8)[/url] Damage will be [url=http://invisiblecastle.com/find.py?id=117438]Crit damage (2d6+6=12)[/url] and [url=http://invisiblecastle.com/find.py?id=117439]regular damage (1d6+2=8)[/url] further if he does move to attack the blow will do an extra [url=http://invisiblecastle.com/find.py?id=117440]skirmish bonus (1d6=3)[/url]. Wow three natural 20's in a round, too bad he couldn't get to the Sorcerer. [/QUOTE]
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