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General Tabletop Discussion
*Pathfinder & Starfinder
The Return of Subraces?
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<blockquote data-quote="steeldragons" data-source="post: 5913481" data-attributes="member: 92511"><p>Gods, I hope not! I mean, I hope they are a subrace of elves...but not presented as PC race!</p><p></p><p></p><p></p><p>Gods...I hope not, s'more. Drow with subraces? <shudder></p><p></p><p></p><p></p><p>I would be inclined to think if it is something genetic, like darkvision, that would not be "subrace" of human. The races share certain innate/genetic qualities...darkvision is certainly outside of the human genetic profile.</p><p></p><p>I might suggest/suspect that the "half-races" are the Human "subraces." Not just Half-elves and half-orcs, but half-devils (tieflings) and half-celestials (aasimar) might be included also.</p><p></p><p>I would expect, as least for the playtest, they'd be going as "classic" as possible...so:</p><p></p><p>Elves: High Elves and Wood Elves...as they've already said.</p><p>Dwarves: Mountain Dwarves and Hill Dwarves...or Mountain/Hill Dwarves or Duergar.</p><p>Gnomes: Forest Gnomes and Rock Gnomes...or "Surface Gnomes" and "Deep Gnomes" (Svirfs)</p><p>Halflings: "Country folk hairfooted kind" and "city-fied/more active shoe-wearing kind".</p><p></p><p>Humans...as I said, I don't see having "subraces" as such...just perhaps notes for making various cultures...maybe some ability mods for different types...but not anything like "darkvision" though some might/could have things like "stonecunning" or "woodlore"...depending on the culture.</p><p></p><p>Just guesses, of course. I have no insight into what the playtests are including anymore than anyone else/what's posted here.</p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5913481, member: 92511"] Gods, I hope not! I mean, I hope they are a subrace of elves...but not presented as PC race! Gods...I hope not, s'more. Drow with subraces? <shudder> I would be inclined to think if it is something genetic, like darkvision, that would not be "subrace" of human. The races share certain innate/genetic qualities...darkvision is certainly outside of the human genetic profile. I might suggest/suspect that the "half-races" are the Human "subraces." Not just Half-elves and half-orcs, but half-devils (tieflings) and half-celestials (aasimar) might be included also. I would expect, as least for the playtest, they'd be going as "classic" as possible...so: Elves: High Elves and Wood Elves...as they've already said. Dwarves: Mountain Dwarves and Hill Dwarves...or Mountain/Hill Dwarves or Duergar. Gnomes: Forest Gnomes and Rock Gnomes...or "Surface Gnomes" and "Deep Gnomes" (Svirfs) Halflings: "Country folk hairfooted kind" and "city-fied/more active shoe-wearing kind". Humans...as I said, I don't see having "subraces" as such...just perhaps notes for making various cultures...maybe some ability mods for different types...but not anything like "darkvision" though some might/could have things like "stonecunning" or "woodlore"...depending on the culture. Just guesses, of course. I have no insight into what the playtests are including anymore than anyone else/what's posted here. --SD [/QUOTE]
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The Return of Subraces?
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