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The Return of the HealBot
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<blockquote data-quote="Blackbrrd" data-source="post: 6039613" data-attributes="member: 63962"><p>After playing a Cleric in 3.5 from level 1 to 18 over several years of game time, I very rarely had problems with running out of spells to do fun things with. Sure, a lot of my low level spells went to healing, but not close to all of it. </p><p></p><p>What I lacked for the most part was actions. I used the quicken spell metamagic feat to cast Divine Favour, Divine Power (and the occational Rightous Might). Other favourite spells were Bless, Prayer, Flame Strike, Blade Barrier and some of Bigby's Hand spells (Strength domain). Basically the only in-combat healing done was with Heal. It's better to kill a mob than to heal the damage it does. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>My conclusion: you had enough spells in 3e to make the Cleric something other than a heal bot. My cleric was a mix between a heal-bot, buffer, self-buffer or blaster, but usually only had one of those roles in each fight. They might get the mix right in 5e as well.</p><p></p><p>5e has some interesting mechanics for reducing damage, for instance the Maneuvers the Fighter and Rogue has where they can used expertise dice to reduce damage they take.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6039613, member: 63962"] After playing a Cleric in 3.5 from level 1 to 18 over several years of game time, I very rarely had problems with running out of spells to do fun things with. Sure, a lot of my low level spells went to healing, but not close to all of it. What I lacked for the most part was actions. I used the quicken spell metamagic feat to cast Divine Favour, Divine Power (and the occational Rightous Might). Other favourite spells were Bless, Prayer, Flame Strike, Blade Barrier and some of Bigby's Hand spells (Strength domain). Basically the only in-combat healing done was with Heal. It's better to kill a mob than to heal the damage it does. ;) My conclusion: you had enough spells in 3e to make the Cleric something other than a heal bot. My cleric was a mix between a heal-bot, buffer, self-buffer or blaster, but usually only had one of those roles in each fight. They might get the mix right in 5e as well. 5e has some interesting mechanics for reducing damage, for instance the Maneuvers the Fighter and Rogue has where they can used expertise dice to reduce damage they take. [/QUOTE]
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