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<blockquote data-quote="clearstream" data-source="post: 7199340" data-attributes="member: 71699"><p>I very much agree with this. As you put it "devout and respected senior" clerics are not going to revive people willy-nilly. I envision the costs applying in <em>conjunction</em> with the willingness. And in rare cases, probably the materials alone are payment enough. What should the price be for an arbitrary PC from a cleric in principle willing to resurrect them, but with no special connection to the party? That's where guide prices can be useful.</p><p></p><p></p><p>Also agreed. They have other calls on their time and spell slots. In fact, my hunch is that the game overall will work in a more reasonable way using Gritty Realism from the DMG, along with my Extended Short Rests suggestion (in another thread). So rather than X casts per day, I envision a campaign world working more successfully with X casts per week, per high-enough-level cleric. That doubles down on your point.</p><p></p><p></p><p>Well, that's why the price includes a Speak with Dead. The cleric consults the dead prior to wasting the component. I assume they return the price of the unused component if the cast is refused.</p><p></p><p></p><p>Good point and actually quite relevant. One of the loose ends is the question of when it is okay to treat the dead as dead and buried. At present my players are hauling around two corpses in a Bag of Holding under Gentle Repose. There's a certain degree of moral confusion about when to let their friends go. Worse still, they sought a Speak with Dead and both dead characters wanted to be revived if possible. It would make sense for there to be some kind of "year-and-a-day" rule for the relief of obligations and transfer of possessions. How many months or years do you think is right? Or is there another way to handle that?</p></blockquote><p></p>
[QUOTE="clearstream, post: 7199340, member: 71699"] I very much agree with this. As you put it "devout and respected senior" clerics are not going to revive people willy-nilly. I envision the costs applying in [I]conjunction[/I] with the willingness. And in rare cases, probably the materials alone are payment enough. What should the price be for an arbitrary PC from a cleric in principle willing to resurrect them, but with no special connection to the party? That's where guide prices can be useful. Also agreed. They have other calls on their time and spell slots. In fact, my hunch is that the game overall will work in a more reasonable way using Gritty Realism from the DMG, along with my Extended Short Rests suggestion (in another thread). So rather than X casts per day, I envision a campaign world working more successfully with X casts per week, per high-enough-level cleric. That doubles down on your point. Well, that's why the price includes a Speak with Dead. The cleric consults the dead prior to wasting the component. I assume they return the price of the unused component if the cast is refused. Good point and actually quite relevant. One of the loose ends is the question of when it is okay to treat the dead as dead and buried. At present my players are hauling around two corpses in a Bag of Holding under Gentle Repose. There's a certain degree of moral confusion about when to let their friends go. Worse still, they sought a Speak with Dead and both dead characters wanted to be revived if possible. It would make sense for there to be some kind of "year-and-a-day" rule for the relief of obligations and transfer of possessions. How many months or years do you think is right? Or is there another way to handle that? [/QUOTE]
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