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<blockquote data-quote="Belen" data-source="post: 2642771" data-attributes="member: 1405"><p>Pretty much. If they cannot come up with ways to present the material to make it more accesible, then I cannot use it. I have a limited amount of time to prep for a game. I do not have the time to read through an entire rulebook, understand the material, then create encounters based on it. </p><p></p><p>What many d20 companies have accomplished is to create rules that differ enough from the standard that you cannot easily port them over without having to relearn a lot of methods of doing things. If they provided adventures, encounters or electronic aids, then that would help me access their material. Otherwise, I will stick with D&D and ignore other material.</p><p></p><p>And I do not mean to pick on GR. I only have 4 companies I buy product from these days and GR is one of them; however, I do mean to mention why I am not using their material in my games and thus not exposing other people to GR material.</p><p></p><p>d20 companies may thumb their noses at adventures and other items that would support their product, but I think that may just keep their products smaller in nature and unable to translate to a crowd that has limited time to enjoy the hobby.</p><p></p><p>(Musing: I wonder is the lack of electronic aids for d20 material contributes to fewer young people joining the hobby. I am almost 30 and I use items such as Heroforge or e-tools to do a lot of prep work.)</p></blockquote><p></p>
[QUOTE="Belen, post: 2642771, member: 1405"] Pretty much. If they cannot come up with ways to present the material to make it more accesible, then I cannot use it. I have a limited amount of time to prep for a game. I do not have the time to read through an entire rulebook, understand the material, then create encounters based on it. What many d20 companies have accomplished is to create rules that differ enough from the standard that you cannot easily port them over without having to relearn a lot of methods of doing things. If they provided adventures, encounters or electronic aids, then that would help me access their material. Otherwise, I will stick with D&D and ignore other material. And I do not mean to pick on GR. I only have 4 companies I buy product from these days and GR is one of them; however, I do mean to mention why I am not using their material in my games and thus not exposing other people to GR material. d20 companies may thumb their noses at adventures and other items that would support their product, but I think that may just keep their products smaller in nature and unable to translate to a crowd that has limited time to enjoy the hobby. (Musing: I wonder is the lack of electronic aids for d20 material contributes to fewer young people joining the hobby. I am almost 30 and I use items such as Heroforge or e-tools to do a lot of prep work.) [/QUOTE]
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