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<blockquote data-quote="fba827" data-source="post: 5205332" data-attributes="member: 807"><p>IF your possible campaign blurs include a variety of serialized vs episodic / sandbox vs non / various themes/flavors, etc. Then, this is what I believe to be the best option (since it also gets YOU (the DM) to figure out what types of campaigns you would feel inspired by ... because if you don't feel inspired by a blurb that you write, you should take it off the list and not even offer it).</p><p>Though when you send the list, don't leave it as a 'yes/no' question. Ask players to comment more as to why they would like or not like a particular idea -- you may see a pattern emerge and offer up a little mix of your different ideas as the final thing.</p><p>And also consider doing it via one-on-one emails (rather than one email to everyone in case someone will hold back for fear of group analyzing the individual opinions)</p><p></p><p>However, baring that. I'd go with an emailed list of questions.</p><p>1) what type of campaign world do you want to dry (post apocalypse like dark sun, high fantasy like forgotten realms, water world island jumpers by boat, etc)</p><p></p><p>2) do you want something serialized (over-arching connected story lines) or something fairly episodic (where quests are wholly limited to a couple sessions and you don't need to remember things from 10 sessions ago)</p><p></p><p>... and so on.</p></blockquote><p></p>
[QUOTE="fba827, post: 5205332, member: 807"] IF your possible campaign blurs include a variety of serialized vs episodic / sandbox vs non / various themes/flavors, etc. Then, this is what I believe to be the best option (since it also gets YOU (the DM) to figure out what types of campaigns you would feel inspired by ... because if you don't feel inspired by a blurb that you write, you should take it off the list and not even offer it). Though when you send the list, don't leave it as a 'yes/no' question. Ask players to comment more as to why they would like or not like a particular idea -- you may see a pattern emerge and offer up a little mix of your different ideas as the final thing. And also consider doing it via one-on-one emails (rather than one email to everyone in case someone will hold back for fear of group analyzing the individual opinions) However, baring that. I'd go with an emailed list of questions. 1) what type of campaign world do you want to dry (post apocalypse like dark sun, high fantasy like forgotten realms, water world island jumpers by boat, etc) 2) do you want something serialized (over-arching connected story lines) or something fairly episodic (where quests are wholly limited to a couple sessions and you don't need to remember things from 10 sessions ago) ... and so on. [/QUOTE]
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