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The rocky experience of a KotS test run (spoilers)
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<blockquote data-quote="Melfast" data-source="post: 4241873" data-attributes="member: 17870"><p><strong>If You Can Continue Move, Then The Dragonshield's Ability Is Seriously Gimped</strong></p><p></p><p>If the sequence is -- Player moves three, Dragonshield shifts away one square, Player continues by moving one more squre to stay within range of the Dragonshield -- the Dragonshield ability seems seriously gimped.</p><p></p><p>I think it makes more sense that the interupt does not occur until you say your move action is done and that you are going to take your next action or end your turn. Then the Dragonshield shifts forcing you to take another action to stay close or let it go. The action that triggers the interrupt (moving adjacent) is complete (you did not keep moving), and that then allows the Dragonshield to interrupt the next thing you were going to do (probably attack him).</p><p></p><p>Using the halfling slinger example, I'd say the action that triggers the interrupt (taking damage) is completed after the hafling has rolled the die, hit and rolled damage. The successive attacks would take place after the interrupt since the game is exception-based (the halfling's three attack action is interrupted by the gnome's special ability as soon as the action that triggers it is complete).</p><p></p><p>Just my two cents.</p></blockquote><p></p>
[QUOTE="Melfast, post: 4241873, member: 17870"] [b]If You Can Continue Move, Then The Dragonshield's Ability Is Seriously Gimped[/b] If the sequence is -- Player moves three, Dragonshield shifts away one square, Player continues by moving one more squre to stay within range of the Dragonshield -- the Dragonshield ability seems seriously gimped. I think it makes more sense that the interupt does not occur until you say your move action is done and that you are going to take your next action or end your turn. Then the Dragonshield shifts forcing you to take another action to stay close or let it go. The action that triggers the interrupt (moving adjacent) is complete (you did not keep moving), and that then allows the Dragonshield to interrupt the next thing you were going to do (probably attack him). Using the halfling slinger example, I'd say the action that triggers the interrupt (taking damage) is completed after the hafling has rolled the die, hit and rolled damage. The successive attacks would take place after the interrupt since the game is exception-based (the halfling's three attack action is interrupted by the gnome's special ability as soon as the action that triggers it is complete). Just my two cents. [/QUOTE]
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