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The Rogue and Sneak Attacking
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<blockquote data-quote="seregil" data-source="post: 5871504" data-attributes="member: 38425"><p>I have, since 1E, traditionally played rogues/thieves. They are my favorite class, partially because they have the ability to avoid combat and get the job done anyways. </p><p></p><p>My view on how Backstab/Sneak Attack should work is related to the map grid and the flanking option.</p><p></p><p>First, I liked the idea, from 2e C&P, that each character has a facing. If you have a facing, you can then have a bonus when you are on the side and a bigger one when you are in the rear. As an example, if we use squares, an opponent get no bonus to hit if he is in NW, N, NE squares. If he is in the W or E square, he gets a +1. If he is in the SW or SE square, he get a +2 and if he is directly behind (S), he gets +3.</p><p></p><p>I'm making this up, so the actual + can change.</p><p></p><p>However, as someone else suggested in another thread, ALL characters should get a bonus to damage when flanking.</p><p></p><p>BUT.</p><p></p><p>The rogue should get a BIG bonus when flanking from the rear or backstabbing from the shadows.</p><p></p><p>I don't miss the 1e and 2e backstab, that actually worked once in a blue moon, but I would like a return to a 'real' backstab where you have to work for it, use your stealth and where you can pull it off by yourself if need be.</p><p></p><p>My 0,02$ CDN.</p></blockquote><p></p>
[QUOTE="seregil, post: 5871504, member: 38425"] I have, since 1E, traditionally played rogues/thieves. They are my favorite class, partially because they have the ability to avoid combat and get the job done anyways. My view on how Backstab/Sneak Attack should work is related to the map grid and the flanking option. First, I liked the idea, from 2e C&P, that each character has a facing. If you have a facing, you can then have a bonus when you are on the side and a bigger one when you are in the rear. As an example, if we use squares, an opponent get no bonus to hit if he is in NW, N, NE squares. If he is in the W or E square, he gets a +1. If he is in the SW or SE square, he get a +2 and if he is directly behind (S), he gets +3. I'm making this up, so the actual + can change. However, as someone else suggested in another thread, ALL characters should get a bonus to damage when flanking. BUT. The rogue should get a BIG bonus when flanking from the rear or backstabbing from the shadows. I don't miss the 1e and 2e backstab, that actually worked once in a blue moon, but I would like a return to a 'real' backstab where you have to work for it, use your stealth and where you can pull it off by yourself if need be. My 0,02$ CDN. [/QUOTE]
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