Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The rogue - is it a necessary class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Urbannen" data-source="post: 1231010" data-attributes="member: 7643"><p>Some people say that the rogue class is needed/good. However, do you know anyone that plays a straight-classed rogue? Everyone I've seen just uses the rogue class to enhance their fighter's skills and damage or else they go into a PrC by 6th level. </p><p></p><p>The rogue has too few HPs to be a decent swashbuckler without fighter levels.</p><p></p><p>If the rogues skills are actually useful in the game, it usually means that the party HAS to have a +12 Sense Motive check in the group or they can't figure out what's going on, or they HAVE to be able to remove a DC 32 trap. Usually if the rogue's skills are necessary, it means that the skills are the only way around a problem. One way around a problem + rogue rolling a 1 = frustrated party. </p><p></p><p>The fact that a rogue is a good scout is of limited interest, since generally only the rogue can do it. Once a rogue starts scouting, he becomes a solo player while everyone else looks on. Sometimes it would be good if a group could use stealth to avoid a problem, but since only the rogue can do it, it isn't really a choice at all. </p><p></p><p>I've noticed that players who are divas tend to choose rogue because they get to do a lot of things by themselves while everybody else waits. It's really better to create an adventure in which rogues aren't necessary because it allows the entire group to participate more of the time.</p></blockquote><p></p>
[QUOTE="Urbannen, post: 1231010, member: 7643"] Some people say that the rogue class is needed/good. However, do you know anyone that plays a straight-classed rogue? Everyone I've seen just uses the rogue class to enhance their fighter's skills and damage or else they go into a PrC by 6th level. The rogue has too few HPs to be a decent swashbuckler without fighter levels. If the rogues skills are actually useful in the game, it usually means that the party HAS to have a +12 Sense Motive check in the group or they can't figure out what's going on, or they HAVE to be able to remove a DC 32 trap. Usually if the rogue's skills are necessary, it means that the skills are the only way around a problem. One way around a problem + rogue rolling a 1 = frustrated party. The fact that a rogue is a good scout is of limited interest, since generally only the rogue can do it. Once a rogue starts scouting, he becomes a solo player while everyone else looks on. Sometimes it would be good if a group could use stealth to avoid a problem, but since only the rogue can do it, it isn't really a choice at all. I've noticed that players who are divas tend to choose rogue because they get to do a lot of things by themselves while everybody else waits. It's really better to create an adventure in which rogues aren't necessary because it allows the entire group to participate more of the time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The rogue - is it a necessary class?
Top