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General Tabletop Discussion
*Dungeons & Dragons
The Role and Purpose of Evil Gods
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<blockquote data-quote="MGibster" data-source="post: 8398875" data-attributes="member: 4534"><p>Like with all such questions, it depends on the campaign I suppose. But I will point out that in real life, some religions included many, many relatively minor gods of very specific things. The Romans had Janus who was the god of doors, gates, and transitions! The Greeks had Morpheus the god of dreams <em>and </em>Hypnos the god of sleep. Do we really need both? So what's the purpose of evil gods in D&D? </p><p></p><p>1. They adds little flavor to the setting and it fits the fantasy genre. </p><p>2. Evil gods provide us with ready made villainous organizations dedicated to nefarious causes. (Oh, these dudes worship Krog Mandoon the god of Elevator Music. These are bad dudes we're dealing with.) </p><p>3. Evil gods are powerful recurring forces that the PCs typically won't engage in and can't defeat in a direct fight. (Devils, demons, and other foul entities can presumably be defeated directly at some point.) </p><p></p><p></p><p></p><p>Do they fulfill the same function though? If you worship a demon do they grant you access to spell domains? Drat, I suppose these days clerics don't have to worship gods either. But that wasn't the case back in the day when they set this whole system up. </p><p></p><p></p><p>Your system sounds fine to me. For my setting, I included a few evil gods in the pantheon who were still worshipped by good people. Most of the clerics of the evil storm god were more dedicated to placating him and hopefully sparing their people from his wrath. Though there are some clerics drunk with power who relish in wallowing in his destructiveness.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8398875, member: 4534"] Like with all such questions, it depends on the campaign I suppose. But I will point out that in real life, some religions included many, many relatively minor gods of very specific things. The Romans had Janus who was the god of doors, gates, and transitions! The Greeks had Morpheus the god of dreams [I]and [/I]Hypnos the god of sleep. Do we really need both? So what's the purpose of evil gods in D&D? 1. They adds little flavor to the setting and it fits the fantasy genre. 2. Evil gods provide us with ready made villainous organizations dedicated to nefarious causes. (Oh, these dudes worship Krog Mandoon the god of Elevator Music. These are bad dudes we're dealing with.) 3. Evil gods are powerful recurring forces that the PCs typically won't engage in and can't defeat in a direct fight. (Devils, demons, and other foul entities can presumably be defeated directly at some point.) Do they fulfill the same function though? If you worship a demon do they grant you access to spell domains? Drat, I suppose these days clerics don't have to worship gods either. But that wasn't the case back in the day when they set this whole system up. Your system sounds fine to me. For my setting, I included a few evil gods in the pantheon who were still worshipped by good people. Most of the clerics of the evil storm god were more dedicated to placating him and hopefully sparing their people from his wrath. Though there are some clerics drunk with power who relish in wallowing in his destructiveness. [/QUOTE]
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