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General Tabletop Discussion
*Dungeons & Dragons
The Role and Purpose of Evil Gods
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<blockquote data-quote="Helldritch" data-source="post: 8401139" data-attributes="member: 6855114"><p>The foes of good are weaker but more numerous, at least that is the trope in many legends around the world. One theme is recuring though. Evil always turn upon itself. And this is the reason that good can stand against evil. Even in the real world this happens. Be it a megalomaniac killing his best general out of the fear that the general will try a putsch or the general killing the megalomaniac to indeed doing a putsch... or all the variation in between. In french we have a nice comic called Iznogood (read each syllable slowly outould) in which the advisor (Iznogood) wants to be the calif instead of the calif. The calif is never the wiser as he is so trusting of his vizir... Satyre to its best, but so true of all evil persons. </p><p></p><p></p><p></p><p></p><p></p><p>Yep, this one I must agree. I prefer 1ed where clerics of demons and devil could not get access to 3rd level spell and higher. 1st and 2nd level spells were simply acquired through faith. 3rd and 4th were given by a Solar, 5th were given by a demi-god (that is why a greater god would look to have a demi-god...) 6th level spells were given by a lesser deity and 7th (the maximum at that time) were given by the greater god themselve. </p><p></p><p>2nd edition more or less removed that with the need for Banak, the high cleric of Orcus in the Mines of Bloodstones. They needed a high level opponents for high level characters. They should have stated that Banak was an exception. In Bloodstone Lands. In page 45, Banak link to Orcus is put into question as the 20th level cleric of Orcus part has a question mark. (p. 45). So either Banak was pretending to serve Orcus to confuse players as to his real god and was receiving spells through another deity or he was so unique that Orcus, despite "Deific Laws/Dictate" was able through some strange mean to give Banak his full spell allotment...</p><p></p><p>3.Xed dropped the categories of deities (Greater, lesser and demi) and in this, the game lost a bit of the reasons why deities needs followers. They need followers to maintain their power level and eventually, extend their own powers. It would also give a reason for religious classes to expand their religion. As your god gets more power, you get access to better spells. 5ed would have been perfect to reintroduce this little rule as the spell slots can be used now with lower level spells. You might have access to 9th level spells, but you can still use your 9th level spell slots as you need with spells of lesser level. But I believe that such restriction would be distasteful to some.</p><p></p><p>And it also made good the reasons why Demons and Devils shifts from not caring about mortals to curiosity and desire. If gods get powers from mortal souls, they should be able to do the same. Souls contain "energy" so Devils and Demons seek to acquire this energy for themselves or at the very least, deprive their enemies from acquiring this energy. If the "faith" energy do not go to gods but goes to us; even if we can't use it. We are winners. If mortals could only access 1-2nd level spells from demons and devils it would make sense for them to become "Warlocks" instead of clerics thus the Warlock class. Am I world building here?</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8401139, member: 6855114"] The foes of good are weaker but more numerous, at least that is the trope in many legends around the world. One theme is recuring though. Evil always turn upon itself. And this is the reason that good can stand against evil. Even in the real world this happens. Be it a megalomaniac killing his best general out of the fear that the general will try a putsch or the general killing the megalomaniac to indeed doing a putsch... or all the variation in between. In french we have a nice comic called Iznogood (read each syllable slowly outould) in which the advisor (Iznogood) wants to be the calif instead of the calif. The calif is never the wiser as he is so trusting of his vizir... Satyre to its best, but so true of all evil persons. Yep, this one I must agree. I prefer 1ed where clerics of demons and devil could not get access to 3rd level spell and higher. 1st and 2nd level spells were simply acquired through faith. 3rd and 4th were given by a Solar, 5th were given by a demi-god (that is why a greater god would look to have a demi-god...) 6th level spells were given by a lesser deity and 7th (the maximum at that time) were given by the greater god themselve. 2nd edition more or less removed that with the need for Banak, the high cleric of Orcus in the Mines of Bloodstones. They needed a high level opponents for high level characters. They should have stated that Banak was an exception. In Bloodstone Lands. In page 45, Banak link to Orcus is put into question as the 20th level cleric of Orcus part has a question mark. (p. 45). So either Banak was pretending to serve Orcus to confuse players as to his real god and was receiving spells through another deity or he was so unique that Orcus, despite "Deific Laws/Dictate" was able through some strange mean to give Banak his full spell allotment... 3.Xed dropped the categories of deities (Greater, lesser and demi) and in this, the game lost a bit of the reasons why deities needs followers. They need followers to maintain their power level and eventually, extend their own powers. It would also give a reason for religious classes to expand their religion. As your god gets more power, you get access to better spells. 5ed would have been perfect to reintroduce this little rule as the spell slots can be used now with lower level spells. You might have access to 9th level spells, but you can still use your 9th level spell slots as you need with spells of lesser level. But I believe that such restriction would be distasteful to some. And it also made good the reasons why Demons and Devils shifts from not caring about mortals to curiosity and desire. If gods get powers from mortal souls, they should be able to do the same. Souls contain "energy" so Devils and Demons seek to acquire this energy for themselves or at the very least, deprive their enemies from acquiring this energy. If the "faith" energy do not go to gods but goes to us; even if we can't use it. We are winners. If mortals could only access 1-2nd level spells from demons and devils it would make sense for them to become "Warlocks" instead of clerics thus the Warlock class. Am I world building here? [/QUOTE]
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