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General Tabletop Discussion
*Dungeons & Dragons
The Role and Purpose of Evil Gods
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<blockquote data-quote="Faolyn" data-source="post: 8401203" data-attributes="member: 6915329"><p>I would say (and this is probably contradicted <em>somewhere </em>in the canon) that gods would be the only ones who can create things from nothingness. Super-powerful fiends, celestials, fey, GOOs, whatever, can transform existing things (or beings) into whatever they want, but they can't <em>create. </em>At least, that's what I would say for my settings.</p><p></p><p>As for what's so important, I'd think it's the actuality or illusion of safety. There's far fewer things that can kill a god permanently--or maybe even <em>nothing </em>can kill a god permanently (I know that the Realms has gods dying right or left, but I don't run in the Realms and so don't know the specifics). I know I've seen it written that the various statblocks for gods are really for their avatars or aspects or whatever, not for the god itself. But it's possible to actually kill an arch-whatever (Again, this is what I'd say for my settings, even if it's not RAW).</p><p></p><p>This would explain why it's always the fiends who are desperate to become gods, and rarely the powerful fey or celestials. Fiends are always killing each other--it's what they <em>do</em>. Other entities are generally more political and less violent.</p><p></p><p></p><p>For this, I'd imagine it's like pokemon or something. When they get enough power, they just naturally "evolve" into a higher rank, and eventually into a god.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8401203, member: 6915329"] I would say (and this is probably contradicted [I]somewhere [/I]in the canon) that gods would be the only ones who can create things from nothingness. Super-powerful fiends, celestials, fey, GOOs, whatever, can transform existing things (or beings) into whatever they want, but they can't [I]create. [/I]At least, that's what I would say for my settings. As for what's so important, I'd think it's the actuality or illusion of safety. There's far fewer things that can kill a god permanently--or maybe even [I]nothing [/I]can kill a god permanently (I know that the Realms has gods dying right or left, but I don't run in the Realms and so don't know the specifics). I know I've seen it written that the various statblocks for gods are really for their avatars or aspects or whatever, not for the god itself. But it's possible to actually kill an arch-whatever (Again, this is what I'd say for my settings, even if it's not RAW). This would explain why it's always the fiends who are desperate to become gods, and rarely the powerful fey or celestials. Fiends are always killing each other--it's what they [I]do[/I]. Other entities are generally more political and less violent. For this, I'd imagine it's like pokemon or something. When they get enough power, they just naturally "evolve" into a higher rank, and eventually into a god. [/QUOTE]
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The Role and Purpose of Evil Gods
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