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General Tabletop Discussion
*Dungeons & Dragons
The Role and Purpose of Evil Gods
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<blockquote data-quote="Helldritch" data-source="post: 8402782" data-attributes="member: 6855114"><p>This is so reducing. Why not have them all? I had a campaign world where all religions were in existence and it was a blast to play. Even back then, in the legend and lore you could be a cleric of a pantheon and not of only one god. </p><p></p><p>This allowed for religious wars in the where two countries worshipping different gods could fight each other, backed by their own pantheon. A war on the prime and heavens so to speak. The Greek pantheon went at war with the Norse one but were forced to drop their war when the Egyptian pantheon came after them both. All pantheon and countries came to a stale mate when the players uncovered that all this came from the Orcish pantheon that tricked all countries to fight each others until the Orcish Empire would be ready. </p><p></p><p>Of course, reducing this to three gods would be fine too. But with pantheon clerics with favored patrons (god) it gave us quite an interesting RP. 4 groups of players were involved in that campaign and some characters were good, neutral but there were also evil ones. Having a cleric of Seth working alongside a cleric of Odin while the cleric of Loki was holding the line was a great sight. In the final battle, we were two DM with 16 different players some were playing 2 characters. It was almost 50 characters that were involved in that war alone. And all of them name level and some around 14th. My DM skills were stretched to their limits but it was a blast to play.</p><p></p><p>It is much more easy to limit yourself to one pantheon per world. But when I embraced the multi-prime aspect of the Great Wheel, it opened so much more than the one dimensional aspect of a cleric of only one god. It opens up collaboration between various aspects of a pantheon and quite explains why a god such as Loki, Ades, Nergal, Nerul and such are tolerated by their respective pantheon. </p><p></p><p>My world of Center had all gods and pantheons and an access to all primes. It was more or less a map of earth with a few additional land masses. In that campaign, all primes were "reflections" of Center. Be it sci-fy or fantasy, you could find it there. A shame I lost all that material in a fire...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8402782, member: 6855114"] This is so reducing. Why not have them all? I had a campaign world where all religions were in existence and it was a blast to play. Even back then, in the legend and lore you could be a cleric of a pantheon and not of only one god. This allowed for religious wars in the where two countries worshipping different gods could fight each other, backed by their own pantheon. A war on the prime and heavens so to speak. The Greek pantheon went at war with the Norse one but were forced to drop their war when the Egyptian pantheon came after them both. All pantheon and countries came to a stale mate when the players uncovered that all this came from the Orcish pantheon that tricked all countries to fight each others until the Orcish Empire would be ready. Of course, reducing this to three gods would be fine too. But with pantheon clerics with favored patrons (god) it gave us quite an interesting RP. 4 groups of players were involved in that campaign and some characters were good, neutral but there were also evil ones. Having a cleric of Seth working alongside a cleric of Odin while the cleric of Loki was holding the line was a great sight. In the final battle, we were two DM with 16 different players some were playing 2 characters. It was almost 50 characters that were involved in that war alone. And all of them name level and some around 14th. My DM skills were stretched to their limits but it was a blast to play. It is much more easy to limit yourself to one pantheon per world. But when I embraced the multi-prime aspect of the Great Wheel, it opened so much more than the one dimensional aspect of a cleric of only one god. It opens up collaboration between various aspects of a pantheon and quite explains why a god such as Loki, Ades, Nergal, Nerul and such are tolerated by their respective pantheon. My world of Center had all gods and pantheons and an access to all primes. It was more or less a map of earth with a few additional land masses. In that campaign, all primes were "reflections" of Center. Be it sci-fy or fantasy, you could find it there. A shame I lost all that material in a fire... [/QUOTE]
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