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The Role and Purpose of Evil Gods
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<blockquote data-quote="Minigiant" data-source="post: 8403240" data-attributes="member: 63508"><p>Just to refocus</p><p></p><p>What are the roles and purposes of evil gods?</p><p></p><p><strong>1) They are godly opposition.</strong></p><p></p><p>By being gods, they are threats to the agendas of good gods that cannot be ignored or dismissed. Also by they can themselves ignore and dismiss lesser powers, good or evil.</p><p></p><p><strong>2) (Modern Settings) They can one with aspects of the world and affect or be affected by them.</strong></p><p></p><p>In many modern adventure settings, gods have a stronger link to their portfolios. They might fully or partly control their portfolios. Evil gods might gain strength from each action in their portfolio. Whatever aspect of the world they are linked to becomes evil. However if it is vital, they will still be prayed to be blessed while involved in those actions.</p><p></p><p><strong>3) (Modern Settings) They can create clerics.</strong></p><p></p><p>In post 3e D&D, only gods can create clerics. This includes evil gods. If a DM wants an evil cleric enemy or the player wants to play a cleric worshiping an evil entity, the character must worship an evil god. The modern lore of warlocks and binders stripped clericing from anyone who lacks a true divine rank.</p><p></p><p><strong>4) (Loose Pantheons) They can be prayed to by good characters.</strong></p><p></p><p>Like I said before, gods in some settings might be linked to an aspect of the world. So prayers involving their portfolio might be performed by the good. If you make a war god evil, characters in a war might pray to them and do questionable acts for their blessings.</p><p></p><p><strong>5) (Tight Pantheons) They might ally with good gods.</strong></p><p></p><p>If the main pantheon is like a family, even the evil members might team up to fight a enemy of the family. Make whoever your want to be an evil god. However they might help fight the Great Old Ones if one wakes up. The Church of Thor and Church of Loki might call a truce to bust mindflayer skulls.</p><p></p><p><strong>6) They might be pro-status quo.</strong></p><p></p><p>I say it here. Apocalyptic evil gods are boring and often dumb to me. Just my opinion. I tend to prefer evil gods who want a world to rule over. So I like the idea of evil gods actively preventing nondeities with destructive ambitions form getting any divine ranks. So i like the idea of evil gods attacking, subjugating, or eliminating major non-divine powers. Especially those of similar styles who might covet their portfolio.</p><p></p><p><strong>So yes.</strong> The Evil God of War Ares <strong>should</strong> be instructing his church to smite war demons because he doesn't want the Demon Prince of War to shank him in his sleep for his sweet sweet divine spark. And he might as Athena for help.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8403240, member: 63508"] Just to refocus What are the roles and purposes of evil gods? [B]1) They are godly opposition.[/B] By being gods, they are threats to the agendas of good gods that cannot be ignored or dismissed. Also by they can themselves ignore and dismiss lesser powers, good or evil. [B]2) (Modern Settings) They can one with aspects of the world and affect or be affected by them.[/B] In many modern adventure settings, gods have a stronger link to their portfolios. They might fully or partly control their portfolios. Evil gods might gain strength from each action in their portfolio. Whatever aspect of the world they are linked to becomes evil. However if it is vital, they will still be prayed to be blessed while involved in those actions. [B]3) (Modern Settings) They can create clerics.[/B] In post 3e D&D, only gods can create clerics. This includes evil gods. If a DM wants an evil cleric enemy or the player wants to play a cleric worshiping an evil entity, the character must worship an evil god. The modern lore of warlocks and binders stripped clericing from anyone who lacks a true divine rank. [B]4) (Loose Pantheons) They can be prayed to by good characters.[/B] Like I said before, gods in some settings might be linked to an aspect of the world. So prayers involving their portfolio might be performed by the good. If you make a war god evil, characters in a war might pray to them and do questionable acts for their blessings. [B]5) (Tight Pantheons) They might ally with good gods.[/B] If the main pantheon is like a family, even the evil members might team up to fight a enemy of the family. Make whoever your want to be an evil god. However they might help fight the Great Old Ones if one wakes up. The Church of Thor and Church of Loki might call a truce to bust mindflayer skulls. [B]6) They might be pro-status quo.[/B] I say it here. Apocalyptic evil gods are boring and often dumb to me. Just my opinion. I tend to prefer evil gods who want a world to rule over. So I like the idea of evil gods actively preventing nondeities with destructive ambitions form getting any divine ranks. So i like the idea of evil gods attacking, subjugating, or eliminating major non-divine powers. Especially those of similar styles who might covet their portfolio. [B]So yes.[/B] The Evil God of War Ares [B]should[/B] be instructing his church to smite war demons because he doesn't want the Demon Prince of War to shank him in his sleep for his sweet sweet divine spark. And he might as Athena for help. [/QUOTE]
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