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General Tabletop Discussion
*Dungeons & Dragons
The Role and Purpose of Evil Gods
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<blockquote data-quote="Maxperson" data-source="post: 8409579" data-attributes="member: 23751"><p>Welcome to internet conversations. Anyone can join a conversation and discuss some or all of the subject. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The <strong><u>RULE </u></strong>is that they don't grant spells. Optional rules are the equivalent of homebrew/house rules. Those don't apply to the default of the game, which is that archfiends do not grant spells. I'm not sure why you so obstinately want to ignore the explicit rules.</p><p></p><p>Er, no. The archfiends are gathering followers, not worshippers. They just want the souls. That's why book after book after book after book in edition after edition after edition all say that they have few worshippers. That's a rather profound difference. Gods care about domains and portfolios. Archfiends do not. That's another major difference.</p><p></p><p>The very few archfiends who have become gods of something are exceptions to that.</p><p></p><p>Neither. He was granted godhood by Ao. He did not get it by killing Bhaal, Myrkul and Bane. Not directly anyway.</p><p></p><p>The power of the belief of the spirits is the only way that he could fight Cyric, and that was what happened in the book. Otherwise he's just a ghost and Cyric's sneeze destroys him. </p><p></p><p>I assume so, but I don't know for certain.</p><p></p><p>You'd need to ask the author, but Orcus's journey is pretty typical of how you rise in the ranks of demon kind. Typical in the sense of how advancement works. Atypical in the sense that almost nobody advances at all and he did.</p><p></p><p>That's not quite accurate, but I'm getting tired of explaining things.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8409579, member: 23751"] Welcome to internet conversations. Anyone can join a conversation and discuss some or all of the subject. :) The [B][U]RULE [/U][/B]is that they don't grant spells. Optional rules are the equivalent of homebrew/house rules. Those don't apply to the default of the game, which is that archfiends do not grant spells. I'm not sure why you so obstinately want to ignore the explicit rules. Er, no. The archfiends are gathering followers, not worshippers. They just want the souls. That's why book after book after book after book in edition after edition after edition all say that they have few worshippers. That's a rather profound difference. Gods care about domains and portfolios. Archfiends do not. That's another major difference. The very few archfiends who have become gods of something are exceptions to that. Neither. He was granted godhood by Ao. He did not get it by killing Bhaal, Myrkul and Bane. Not directly anyway. The power of the belief of the spirits is the only way that he could fight Cyric, and that was what happened in the book. Otherwise he's just a ghost and Cyric's sneeze destroys him. I assume so, but I don't know for certain. You'd need to ask the author, but Orcus's journey is pretty typical of how you rise in the ranks of demon kind. Typical in the sense of how advancement works. Atypical in the sense that almost nobody advances at all and he did. That's not quite accurate, but I'm getting tired of explaining things. [/QUOTE]
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