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*Dungeons & Dragons
The Role and Purpose of Evil Gods
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8409672" data-attributes="member: 82106"><p>Lordy lordy lordy lordy....</p><p></p><p>Whatever you make up and whatever comes up in play is canonically the way it is, in whatever game you are playing (or maybe it isn't, maybe it is a clever lie or illusion, whatever). In any case, the whole game is nothing but a bunch of 'stuff' to play with. You can bend, twist, spindle, mutilate, and even hack it in half, it will still be (mostly) D&D! I mean, I came from the OLD days, so we just had a book 'Eldritch Wizardry', and a book 'Gods, Demigods, and Heroes', and they were just a bunch of lists and some stats and a few stories, rumors, possible facts, whatever. None of it is 'true'. </p><p></p><p>I don't think Gary ever assumed that people would take this type of material as 'canonical' in any sense in AD&D either. He put out a pamphlet basically of WoG, but it wasn't even the WoG of HIS CAMPAIGN it was just something he made up that might be interesting that was loosely based on the original Greyhawk, as I understand it. None of it was meant to be 'official', it just takes existing MM entries and such and extrapolates and elaborates on them. Deities and Demigods likewise. There are some 'rules' in there, but nobody can say you have to follow them, that would be ridiculous.</p><p></p><p>This kind of stuff is all setting stuff, you can do whatever you want. Maybe there ARE no gods in your setting, maybe there are. Maybe its like 4e where the Demons are Primordials, a totally different order of being from gods (and yet there's still a bit of overlap, because they do have cults, and Lolth is BOTH a god and a demon, so have fun!). IMHO nothing should ever really be 'nailed down' on this score. The 'half worlds' or 'other planes' or whatever are mysterious realms and not really understood by man, not even by epic grade PCs. </p><p></p><p>So the question of 'Do we need evil gods' is an INTELLECTUAL question, and one that pertains to what they bring to a game, what role they play. Arguing about 'rules' is silly, IMHO. Anyway its pointless, there's such a mish-mash of material now that nobody will ever agree on anything.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8409672, member: 82106"] Lordy lordy lordy lordy.... Whatever you make up and whatever comes up in play is canonically the way it is, in whatever game you are playing (or maybe it isn't, maybe it is a clever lie or illusion, whatever). In any case, the whole game is nothing but a bunch of 'stuff' to play with. You can bend, twist, spindle, mutilate, and even hack it in half, it will still be (mostly) D&D! I mean, I came from the OLD days, so we just had a book 'Eldritch Wizardry', and a book 'Gods, Demigods, and Heroes', and they were just a bunch of lists and some stats and a few stories, rumors, possible facts, whatever. None of it is 'true'. I don't think Gary ever assumed that people would take this type of material as 'canonical' in any sense in AD&D either. He put out a pamphlet basically of WoG, but it wasn't even the WoG of HIS CAMPAIGN it was just something he made up that might be interesting that was loosely based on the original Greyhawk, as I understand it. None of it was meant to be 'official', it just takes existing MM entries and such and extrapolates and elaborates on them. Deities and Demigods likewise. There are some 'rules' in there, but nobody can say you have to follow them, that would be ridiculous. This kind of stuff is all setting stuff, you can do whatever you want. Maybe there ARE no gods in your setting, maybe there are. Maybe its like 4e where the Demons are Primordials, a totally different order of being from gods (and yet there's still a bit of overlap, because they do have cults, and Lolth is BOTH a god and a demon, so have fun!). IMHO nothing should ever really be 'nailed down' on this score. The 'half worlds' or 'other planes' or whatever are mysterious realms and not really understood by man, not even by epic grade PCs. So the question of 'Do we need evil gods' is an INTELLECTUAL question, and one that pertains to what they bring to a game, what role they play. Arguing about 'rules' is silly, IMHO. Anyway its pointless, there's such a mish-mash of material now that nobody will ever agree on anything. [/QUOTE]
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