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The Role and Purpose of Evil Gods
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<blockquote data-quote="Voadam" data-source="post: 8422968" data-attributes="member: 2209"><p>The 3.0 DDG has the statement about number of worshipers and rank as a correlation, but not explicitly as a causation. The statement is separate from the discussion of god power.</p><p></p><p>It fits best with 3.0 FR, which has tied deity power with worshipers and could be a causation. Ao in Time of Troubles explicitly linked deities and worship and this continued in the 3.0 FR setting. Even if you say its Ao as a causation, that still can be a correlation.</p><p></p><p>It could apply to Greyhawk where gods do not get their power from worshipers. It would be an odd coincidence of correlation but it could apply. The 1e statement was that Greyhawk greater gods are worshipped but not many take them as patrons. Worship without patronage still implies worshiper and so it would be consistent with a situation where most people worship the greater gods and could be consistent with the 3.0 DDG.</p><p></p><p>Eberron was not created until 3.5, and I do not recall any specification of the status/rank of the theorized gods in the <a href="https://www.drivethrurpg.com/product/28474/Eberron-Campaign-Setting-3e?affiliate_id=17596" target="_blank">3.5 Campaign Setting book</a> or in <a href="https://www.drivethrurpg.com/product/51636/Faiths-of-Eberron-35?affiliate_id=17596" target="_blank">Faiths of Eberron</a>. You could take 3.0 DDG and assign divine ranks to them based on number of worshipers. Since they do not walk the world the divine rank under the 3.0 scheme does not interact with the mortal world in any way except the line between rank 0 quasi-deities who do not grant cleric spells and rank 1+ deities who do. </p><p></p><p>Dragonlance would be tough to get to work throughout its history due to things like the Cataclysm and 300 years of no or almost no worshipers world wide. However worship did come back with the war of the lance, and then there was stuff with the Saga system and mystics and gods coming and going. I am not entirely sure what the state of Dragonlance was at the 3.0 DDG time when Dragonlance was between Saga system and had not yet returned with the <a href="https://www.drivethrurpg.com/product/28592/Dragonlance-Campaign-Setting-35?affiliate_id=17596" target="_blank">3.5 Dragonlance setting book</a>. Dragonlance 3.5 when it came out assigned the deities 3.0 DDG divine status categories (though not specific numerical divine ranks) like page 121 Branchala being an intermediate god, and on page 119 it references 3.0 DDG </p><p></p><p>"Game Statistics</p><p>This product doesn’t have the scope to address specific game statistics and divine powers for these deities. Use Deities & Demigods to create game statistics for the deities here if you desire such information."</p><p></p><p>So one could conceptually apply the 3.0 DDG statement on rank and worshiper numbers to the contemporary timeframe of Dragonlance and its tight pantheon of gods.</p><p></p><p>I feel it is a poor rule without much useful purpose and would lead to some odd results, but you could apply it to 3e WotC settings in a way that generally works.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8422968, member: 2209"] The 3.0 DDG has the statement about number of worshipers and rank as a correlation, but not explicitly as a causation. The statement is separate from the discussion of god power. It fits best with 3.0 FR, which has tied deity power with worshipers and could be a causation. Ao in Time of Troubles explicitly linked deities and worship and this continued in the 3.0 FR setting. Even if you say its Ao as a causation, that still can be a correlation. It could apply to Greyhawk where gods do not get their power from worshipers. It would be an odd coincidence of correlation but it could apply. The 1e statement was that Greyhawk greater gods are worshipped but not many take them as patrons. Worship without patronage still implies worshiper and so it would be consistent with a situation where most people worship the greater gods and could be consistent with the 3.0 DDG. Eberron was not created until 3.5, and I do not recall any specification of the status/rank of the theorized gods in the [URL='https://www.drivethrurpg.com/product/28474/Eberron-Campaign-Setting-3e?affiliate_id=17596']3.5 Campaign Setting book[/URL] or in [URL='https://www.drivethrurpg.com/product/51636/Faiths-of-Eberron-35?affiliate_id=17596']Faiths of Eberron[/URL]. You could take 3.0 DDG and assign divine ranks to them based on number of worshipers. Since they do not walk the world the divine rank under the 3.0 scheme does not interact with the mortal world in any way except the line between rank 0 quasi-deities who do not grant cleric spells and rank 1+ deities who do. Dragonlance would be tough to get to work throughout its history due to things like the Cataclysm and 300 years of no or almost no worshipers world wide. However worship did come back with the war of the lance, and then there was stuff with the Saga system and mystics and gods coming and going. I am not entirely sure what the state of Dragonlance was at the 3.0 DDG time when Dragonlance was between Saga system and had not yet returned with the [URL='https://www.drivethrurpg.com/product/28592/Dragonlance-Campaign-Setting-35?affiliate_id=17596']3.5 Dragonlance setting book[/URL]. Dragonlance 3.5 when it came out assigned the deities 3.0 DDG divine status categories (though not specific numerical divine ranks) like page 121 Branchala being an intermediate god, and on page 119 it references 3.0 DDG "Game Statistics This product doesn’t have the scope to address specific game statistics and divine powers for these deities. Use Deities & Demigods to create game statistics for the deities here if you desire such information." So one could conceptually apply the 3.0 DDG statement on rank and worshiper numbers to the contemporary timeframe of Dragonlance and its tight pantheon of gods. I feel it is a poor rule without much useful purpose and would lead to some odd results, but you could apply it to 3e WotC settings in a way that generally works. [/QUOTE]
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