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The Role and Purpose of Evil Gods
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<blockquote data-quote="Helldritch" data-source="post: 8433423" data-attributes="member: 6855114"><p>And let the fun begins</p><p></p><p>And you should. If you want to argue about the cleric, do it from the core perspective. Otherwise one that does not have that book can not argue with you, understand your point of view or simply constest it.</p><p></p><p></p><p>Well, they are quite ok from the PHB and DMG. It does say that when you build your pantheon, you should have only one god of each domain. Ease of use? Ease of building? Ease for the players? Who cares? One is more than enough and if you are not happy with that, homebrew time!</p><p></p><p></p><p>You might be getting it afterall. Core you can. But homebrew is homebrew.</p><p></p><p></p><p>Nope. World building and the choice related to it are solely on the DM's hands. And this is a firm control. What the player has control over is which domain he can take and which god related to "x" domain he will pick (if more than one).</p><p></p><p></p><p>That is what you would like. Not what you get in the PHB. Not happy? Change it. But core, this is what you get.</p><p>Me too find that some choices were not... optimal? But I am not the designer. If you want to keep it raw, you got no say. If you want to homebrew, feel free.</p><p></p><p></p><p></p><p>You understand that it was a rough comparison? Gods have ways that only the designers know (or claim to know). And maybe there is an evil god of community somewhere... Or a god of community that is much more interested in war? I do not claim to know all the gods in all the setting. But at some point, you need to have a clear design choice. You may not agree with their choice, that is good (I don't either on many of their decision). But if you want to keep it raw, tough luck. You're stuck.</p><p></p><p></p><p>Me neither. But in the previous post you mentioned Tasha's... So...</p><p></p><p></p><p>Yep. She is allowed only one domain. Though luck for her. Maybe she should try to be a stronger god?</p><p></p><p></p><p>Nah... light is not fire. But fire can create light. Not the same thing.</p><p></p><p></p><p>If you conclude that the post is only saying:"reasons" then you clearly do not understand or simply do not want to understand.</p><p>Everything has to do with power and designer's decision. You can contest their decisions, but not what is written. Hey I would have kept stats penalties for all races if I had been a designer. But they're not in this edition. So I have no stat penalties because I try to play as close to RAW and RAI as possible. Nothing forces you to comply and fully aligned with the rules. But the rules are clear. Choose a domain, pick a god with that domain. End of choice. A player might say yes but... Then the DM is perfectly entitled to say: "Yes but that is the rule"</p><p></p><p>And if a table is not happy with some of the designers' choices, nothing, absolutely nothing prevents that table to change it. But then, they are no longer RAW nor RAI.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8433423, member: 6855114"] And let the fun begins And you should. If you want to argue about the cleric, do it from the core perspective. Otherwise one that does not have that book can not argue with you, understand your point of view or simply constest it. Well, they are quite ok from the PHB and DMG. It does say that when you build your pantheon, you should have only one god of each domain. Ease of use? Ease of building? Ease for the players? Who cares? One is more than enough and if you are not happy with that, homebrew time! You might be getting it afterall. Core you can. But homebrew is homebrew. Nope. World building and the choice related to it are solely on the DM's hands. And this is a firm control. What the player has control over is which domain he can take and which god related to "x" domain he will pick (if more than one). That is what you would like. Not what you get in the PHB. Not happy? Change it. But core, this is what you get. Me too find that some choices were not... optimal? But I am not the designer. If you want to keep it raw, you got no say. If you want to homebrew, feel free. You understand that it was a rough comparison? Gods have ways that only the designers know (or claim to know). And maybe there is an evil god of community somewhere... Or a god of community that is much more interested in war? I do not claim to know all the gods in all the setting. But at some point, you need to have a clear design choice. You may not agree with their choice, that is good (I don't either on many of their decision). But if you want to keep it raw, tough luck. You're stuck. Me neither. But in the previous post you mentioned Tasha's... So... Yep. She is allowed only one domain. Though luck for her. Maybe she should try to be a stronger god? Nah... light is not fire. But fire can create light. Not the same thing. If you conclude that the post is only saying:"reasons" then you clearly do not understand or simply do not want to understand. Everything has to do with power and designer's decision. You can contest their decisions, but not what is written. Hey I would have kept stats penalties for all races if I had been a designer. But they're not in this edition. So I have no stat penalties because I try to play as close to RAW and RAI as possible. Nothing forces you to comply and fully aligned with the rules. But the rules are clear. Choose a domain, pick a god with that domain. End of choice. A player might say yes but... Then the DM is perfectly entitled to say: "Yes but that is the rule" And if a table is not happy with some of the designers' choices, nothing, absolutely nothing prevents that table to change it. But then, they are no longer RAW nor RAI. [/QUOTE]
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