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<blockquote data-quote="Helldritch" data-source="post: 8434495" data-attributes="member: 6855114"><p>1) Yes</p><p>2) Depends on which campaign world and region. In a few the answer is yes.</p><p>3) Depends again. For a 1st level party the answer is definitively yes. For a higher level start. Probably not.</p><p></p><p></p><p>And here you go again. You assume the worst possible outcome. I did say that I would not allow ludicrous choices but not that I would shut down a player for the fun of it.</p><p></p><p></p><p>Here you go again. But I do not need to explain everything to players as we have already voted on session zero what direction and campaign type we will go. If you want to change your approach, you will have to get not only my approval, but that of the other players. As I said, your own experience taints your views and you seems unable to assume good faith. </p><p></p><p></p><p>No, never did that. You did. You assumed. And you ignore evidence to the contrary because you assume the worst and not the best.</p><p></p><p>D&D and RPGs are cooperative games where the players and the GM are trying to build something together. If someone would come at my table and force upon me ludicrous ideas as what you have proposed or hinted at (or at least implied that you would do) then that player is breaking not only the fun of the DM that worked hard to create a game for the players, but the fun of the other players that are abiding by the table contract. </p><p></p><p>A player as no right to impose his view onto other players and to the DM. All your arguement tells me that you would might allow that if the player had a "good enough" reason.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8434495, member: 6855114"] 1) Yes 2) Depends on which campaign world and region. In a few the answer is yes. 3) Depends again. For a 1st level party the answer is definitively yes. For a higher level start. Probably not. And here you go again. You assume the worst possible outcome. I did say that I would not allow ludicrous choices but not that I would shut down a player for the fun of it. Here you go again. But I do not need to explain everything to players as we have already voted on session zero what direction and campaign type we will go. If you want to change your approach, you will have to get not only my approval, but that of the other players. As I said, your own experience taints your views and you seems unable to assume good faith. No, never did that. You did. You assumed. And you ignore evidence to the contrary because you assume the worst and not the best. D&D and RPGs are cooperative games where the players and the GM are trying to build something together. If someone would come at my table and force upon me ludicrous ideas as what you have proposed or hinted at (or at least implied that you would do) then that player is breaking not only the fun of the DM that worked hard to create a game for the players, but the fun of the other players that are abiding by the table contract. A player as no right to impose his view onto other players and to the DM. All your arguement tells me that you would might allow that if the player had a "good enough" reason. [/QUOTE]
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