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<blockquote data-quote="Helldritch" data-source="post: 8438009" data-attributes="member: 6855114"><p>These costs are for PCs.</p><p></p><p></p><p>See down below.</p><p></p><p></p><p></p><p>See down below.</p><p></p><p></p><p>No I am not. That is your claim.</p><p></p><p></p><p>Thermal shock is caused by extreme heat followed by extreme cold. That is not what the spell is doing.</p><p></p><p>Then use your logic. For thermal shock to happen, you need extreme heat followed by extreme cold.</p><p></p><p></p><p>You keep adding castings cost where I did say that these prices are for the players. It is after all, what the players can expect to pay. Not what the local lord will...</p><p></p><p></p><p>The base cost is the same. The actual casting is always free.</p><p></p><p></p><p>Not really. Pick pockets and drunk will not try to escape as their lives will not be endangered. Spies and criminals on the other hand...</p><p>So this is perfectly valid.</p><p></p><p></p><p>Yep. Not every villages will have a Jail. A jail is a big thing you know?</p><p></p><p></p><p>The maximum security prison of a fantasy world is temporal stasis. Especially with high magic as in 5ed.</p><p></p><p></p><p>For their lords to create fortifications for the kingdom? Sure. Conscription existed and still exists in some countries. Hey! Even our modern soldiers have an engineering department. The do not get paid over their usual wage for any work they do and yet they do build bridges and what not in times of war. In medieval fantasy world where the next invasion might be tomorrow. There are bound to have people working and being conscripted preemptively. That was done in our own world. This was called mandatory military service.</p><p></p><p></p><p>5ed is particularly silent on the NPC side of things. All you get is from the players' perspectives. Expanses of a kingdom and how they work are not defined. A DM in 5ed is left more or less in the dark or must rely either on homebrew or old material. But using the PHB on this is relatively pointless as these are the prices the players will pay.</p><p></p><p></p><p>Also. How much does 200 gold and incense actually costs? This is the price the players are expected to pay. But how much will the kingdom actually pay for these? 100 gold? That would be 50% players are expected to sell at about 10% to 25% the full price. A vendor/buyer will not buy for more than he will be able to acquire under "normal" means. Assuming parity of costs, it means that the acquiring costs is more akin to 50 gold. Add in bulk orders and you might even save an additional 10 to 15% bringing the costs around 43 golds (rounded up). Not the tremendous amount you are claiming.</p><p></p><p>Still, using the PHB is homebrewing what we should get from a rule expansion book. At best, it is an extrapolation of what we might see, at worst (and not meant as a pejorative here) pure homebrew. Maybe in the future we will get a book called barony, kingdom and empire creation? Until then, each DMs are on their own.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8438009, member: 6855114"] These costs are for PCs. See down below. See down below. No I am not. That is your claim. Thermal shock is caused by extreme heat followed by extreme cold. That is not what the spell is doing. Then use your logic. For thermal shock to happen, you need extreme heat followed by extreme cold. You keep adding castings cost where I did say that these prices are for the players. It is after all, what the players can expect to pay. Not what the local lord will... The base cost is the same. The actual casting is always free. Not really. Pick pockets and drunk will not try to escape as their lives will not be endangered. Spies and criminals on the other hand... So this is perfectly valid. Yep. Not every villages will have a Jail. A jail is a big thing you know? The maximum security prison of a fantasy world is temporal stasis. Especially with high magic as in 5ed. For their lords to create fortifications for the kingdom? Sure. Conscription existed and still exists in some countries. Hey! Even our modern soldiers have an engineering department. The do not get paid over their usual wage for any work they do and yet they do build bridges and what not in times of war. In medieval fantasy world where the next invasion might be tomorrow. There are bound to have people working and being conscripted preemptively. That was done in our own world. This was called mandatory military service. 5ed is particularly silent on the NPC side of things. All you get is from the players' perspectives. Expanses of a kingdom and how they work are not defined. A DM in 5ed is left more or less in the dark or must rely either on homebrew or old material. But using the PHB on this is relatively pointless as these are the prices the players will pay. Also. How much does 200 gold and incense actually costs? This is the price the players are expected to pay. But how much will the kingdom actually pay for these? 100 gold? That would be 50% players are expected to sell at about 10% to 25% the full price. A vendor/buyer will not buy for more than he will be able to acquire under "normal" means. Assuming parity of costs, it means that the acquiring costs is more akin to 50 gold. Add in bulk orders and you might even save an additional 10 to 15% bringing the costs around 43 golds (rounded up). Not the tremendous amount you are claiming. Still, using the PHB is homebrewing what we should get from a rule expansion book. At best, it is an extrapolation of what we might see, at worst (and not meant as a pejorative here) pure homebrew. Maybe in the future we will get a book called barony, kingdom and empire creation? Until then, each DMs are on their own. [/QUOTE]
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