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<blockquote data-quote="Chaosmancer" data-source="post: 8439850" data-attributes="member: 6801228"><p>And frost burn can't kill you. And the "safe distance" from the cold trap you have proposed is 20 FEET which is 240 inches, a bit further than 12, and the entire zone is INSTANT DEATH, not just frost burn. So... likely it is colder.</p><p></p><p></p><p></p><p>Huh, this seems really rather different than "Take CO2 that you find in extinguisher. They can kill, they're pretty darn cold and guess what? They will not harm a gypse wall, much less a concrete wall or a stone wall. Your point is utter BS." </p><p></p><p>It is almost as though you had to shift from CO2 in an extinguisher to Liquid CO2 in an industrial strength extinguisher. And yes, I imagine that is quite a bit colder than the normal CO2 in a normal fire extinguisher. And a fairly high chance of damaging things that are suddenly taken from 80 degrees to -110 degrees.</p><p></p><p></p><p></p><p>I am aware of erosion. But you are thinking in terms of 10's of degrees of cold, which isn't enough to kill a person in six seconds. 8d8 cold damage is enough to freeze a person solid, which generally marks you in the -300's of degrees or lower. Glyph of Warding is 5d8, which is not that far from the 8d8 mark, and can still kill a person near instantly.</p><p></p><p></p><p></p><p>No, Waterdeep is not the default setting of 5e DnD. You might be able to argue the Forgotten Realms is, but while this may be news to you, there are more cities in the Forgotten Realms than Waterdeep, and not all small villages are under Wasterdeep's protection. </p><p></p><p>And again, this is a sudden change in the example, we went from "some region" to "of course I was talking about the default setting of Waterdeep, and the villages under it's protection". See, you took "the sheriff of a small village" and decided to make it "the government of the large city which runs the region". This is why I keep saying that you are far too controlling. Because you can't even allow the original proposition to stand, you have to force it to change until it is in the place you want it to be, so you can refuse it.</p><p></p><p></p><p></p><p>Let me phrase it this way. No matter how many taxes he owed, would you expect the Duke of Cornwall to be asked by the King to work as a scribe in the fishing village of Polperro, notating their catch of the day? Do you think someone as powerful as the Duke of Cornwall would agree to such a ridiculous demand? </p><p></p><p>You can go on and on about how nobles were expected to provide services to the crown to pay their taxes, but the brutal truth of the matter is that people as rich as this wizard you have proposed are, didn't go to tiny villages to do menial labor. I'm not assuming the wizard would get money, and pay his taxes in coins. I'm assuming that a powerful and rich individual wasn't forced to service jail cells in the middle of nowhere. If they did provide services, they did so in far more important venues. Like the Royal Palace.</p><p></p><p></p><p></p><p>And you will find zero mention of that consideration in the rule books. Is it true for the real world? Sure, but DnD isn't the real world. There is nothing that states that traveling from abroad gives you different prices, or that nobles pay different prices, or any of the things you keep trying to argue for. </p><p></p><p>If you want to homebrew it, fine, but you can't say that the rules aren't there when they clearly are.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8439850, member: 6801228"] And frost burn can't kill you. And the "safe distance" from the cold trap you have proposed is 20 FEET which is 240 inches, a bit further than 12, and the entire zone is INSTANT DEATH, not just frost burn. So... likely it is colder. Huh, this seems really rather different than "Take CO2 that you find in extinguisher. They can kill, they're pretty darn cold and guess what? They will not harm a gypse wall, much less a concrete wall or a stone wall. Your point is utter BS." It is almost as though you had to shift from CO2 in an extinguisher to Liquid CO2 in an industrial strength extinguisher. And yes, I imagine that is quite a bit colder than the normal CO2 in a normal fire extinguisher. And a fairly high chance of damaging things that are suddenly taken from 80 degrees to -110 degrees. I am aware of erosion. But you are thinking in terms of 10's of degrees of cold, which isn't enough to kill a person in six seconds. 8d8 cold damage is enough to freeze a person solid, which generally marks you in the -300's of degrees or lower. Glyph of Warding is 5d8, which is not that far from the 8d8 mark, and can still kill a person near instantly. No, Waterdeep is not the default setting of 5e DnD. You might be able to argue the Forgotten Realms is, but while this may be news to you, there are more cities in the Forgotten Realms than Waterdeep, and not all small villages are under Wasterdeep's protection. And again, this is a sudden change in the example, we went from "some region" to "of course I was talking about the default setting of Waterdeep, and the villages under it's protection". See, you took "the sheriff of a small village" and decided to make it "the government of the large city which runs the region". This is why I keep saying that you are far too controlling. Because you can't even allow the original proposition to stand, you have to force it to change until it is in the place you want it to be, so you can refuse it. Let me phrase it this way. No matter how many taxes he owed, would you expect the Duke of Cornwall to be asked by the King to work as a scribe in the fishing village of Polperro, notating their catch of the day? Do you think someone as powerful as the Duke of Cornwall would agree to such a ridiculous demand? You can go on and on about how nobles were expected to provide services to the crown to pay their taxes, but the brutal truth of the matter is that people as rich as this wizard you have proposed are, didn't go to tiny villages to do menial labor. I'm not assuming the wizard would get money, and pay his taxes in coins. I'm assuming that a powerful and rich individual wasn't forced to service jail cells in the middle of nowhere. If they did provide services, they did so in far more important venues. Like the Royal Palace. And you will find zero mention of that consideration in the rule books. Is it true for the real world? Sure, but DnD isn't the real world. There is nothing that states that traveling from abroad gives you different prices, or that nobles pay different prices, or any of the things you keep trying to argue for. If you want to homebrew it, fine, but you can't say that the rules aren't there when they clearly are. [/QUOTE]
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