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<blockquote data-quote="Chaosmancer" data-source="post: 8442430" data-attributes="member: 6801228"><p>Yes, it should be considered. One of the only forms of System Shock from Cold that we have is the Cold Shock of being submerged in water. Here's a link</p><p></p><p>[URL unfurl="true"]https://www.rya.org.uk/e-news/up-to-speed/the-cold-shocking-truthabout-cold-water-shock-[/URL]</p><p></p><p>Most of the causes of death? Drowning, either because you gasp and breath in water, or you fall unconscious and hypothermia from staying in cold water for MINUTES kills you. </p><p></p><p>And you still haven't addressed the undeniable fact that 8d8 cold damage in the spell Cone of Cold specifically talks about being frozen solid. It takes a stupid amount of cold to freeze a body solid in seconds. Instead, you keep talking about things that will cause secondary effects which will kill you. You can keep denying it, but the cold from DnD cold spells is EXTREME.</p><p></p><p></p><p></p><p>And resistance does jack all to prevent damage, it just lessens the damage. Which will still build up over time and will eventually require the walls and bars to be replaced. And it could easily be dank or even humid in the jail cell. Climate Control doesn't exist and it is always possible for this glyph to be activated during a rainy day. </p><p></p><p>And of course you would give it immunity, I'd expect nothing less after you've fought so hard to try and prove it would be immune to damage. That doesn't mean i have any reason to agree with you, especially since you are so clearly biased.</p><p></p><p></p><p></p><p>Impurities and imperfections. Tell me, how many jail cells are going to be made of smooth stone? Is it going to be made out of granite or out of Quartzite? Are we talking about hand-sized bricks and mortar or man-sized stones? </p><p></p><p>You declare confidently that a jail will be made out of good quality stone... but we are talking about a small village that may not have a single stone building, so no, the jail cell might not even be made of stone, because small villages didn't have those sorts of resources, they used wattle and daub, or cob, or clay. </p><p></p><p>And, again, I like how you keep going from "damaged" to "destroyed". You can keep acting like you don't read my posts, but that doesn't mean I'm suddenly going to forget my own words.</p><p></p><p></p><p></p><p>Because you started listing settings to prove that the Forgotten Realms is the only setting and forgot it. Like somehow it wasn't a published setting that actually exists.</p><p></p><p></p><p></p><p>First, let's look back on your claim: "<em>For the moment, all adventures written has been with Waterdeep in mind save two</em>?" This was 100% false, not true by even the most extreme stretching. </p><p></p><p>But, why did you start bringing up Waterdeep? Well, it was for this bit "<em>Yep. Depending on the amount the pick pocket might be hanged. If you have the Waterdeep legal system, you will see that death is not automatic. Probable, but not automatic. But you discovered a corrupt official. Your chances of going to jail are next to nothing.</em></p><p><em></em></p><p><em>Again, there are degrees in various crimes and their sentences. Read the legal system of Waterdeep as a basis.</em>"</p><p></p><p>And why did you bring up that? Oh right, because you made a completely self-contradictory statement: "<em>Pick pockets and drunk will not try to escape as their lives will not be endangered. Spies and criminals on the other hand...</em>"</p><p></p><p>Originally it was that all character put in jail were hanged the next day, medieval laws and all that. You SPECIFICALLY said you wanted medieval laws as justice. Then when I pointed out that no one is going to be putting this sort of security up for drunks and pickpockets (you know, small village and all, it isn't like there is a bunch of major crime) you switched gears and said that pick-pockets might not be that important but criminals would be. When I pointed out that that statement is ludicrious, because pickpockets ARE criminals, you started turning to Waterdeep's laws to start saying that, against your own earlier point that all criminals would be hung within a day or two of going to jail, that in Waterdeep and its controlled regions that was different. </p><p></p><p>And since then you have been pounding this drum, we are playing in Waterdeep, Waterdeep is the place that matters, the laws of Waterdeep are our model for all possible settings. Even though I keep reminding you that... not everywhere is Waterdeep and Waterdeep's laws are not necessarily going to apply to everything.</p><p></p><p>And once more you try and shame me into not pointing out your own hypocrisy by making this about 1st edition, or 2nd edition and how I clearly am wrong for going into 5th edition without an encyclopedic knowledge of these older editions, when all I am proving is... the laws of one city are not universal as the laws of every possible city, town and village in every single setting. </p><p></p><p>And know you want to try and hide behind something as basic as "cities would have similar laws". Would they? Sure, murder and theft are generally illegal, but the punishment for stealing a waterskin in the swamp is likely different than stealing one in a desert. Maybe a place has the death penalty for crimes, maybe it is maiming, maybe it is slavery, but you keep insisting that all places share Waterdeep's laws, which is laughable.</p><p></p><p></p><p></p><p>So? Your statement that you seem to be willfully ignoring was "<em>For the moment, all adventures written has been with Waterdeep in mind save two</em>?" Just because you can adapt it doesn't mean that Greyhawk is in Waterdeep. </p><p></p><p>So, yes, I do care that you seem to have no idea where anything is located, yet you constantly try and shame and lecture me.</p><p></p><p></p><p></p><p>No, I said their legal system isn't guaranteed to be Waterdeep's legal system. Which it isn't. Some places might have similar laws? Of course they might, but that isn't a guarantee, and we KNOW that it isn't true of all places.</p><p></p><p></p><p></p><p>Like say, the fact that you originally claimed that "<em>You know that jail in these times (medieval) was not the same as jail in ours. Very rarely would a prisonner survive. They would not care to give sustenance to the person unless that, from that person they could muster some ransom for. If not, you were not beaten up,</em><strong><em> <strong>but simply hanged, publicly in a matter of a day or two.</strong></em></strong>"</p><p></p><p>So, unless death would be near... like the near certainty of being hanged in a matter of a day or two? Or starving to death because no one bothered to bring sustenance? </p><p></p><p>Again, your own arguments defeat your own point. If I know my options are to starve to death, die in a few days from hanging, or try to escape and hope that the wizard that services the jail of Mudville hasn't been called since the last person was in here... well even if I'm wrong it is a quicker and less painful death.</p><p></p><p></p><p></p><p></p><p>Funny, last post you were all "logic, logic tells us this" and now it is "This is fantasy, abandon all logic, anything goes". IT seems that once more it is only your own opinion that matters, and the facts will change to support you now matter what.</p><p></p><p></p><p></p><p></p><p>It could be, or it could be in the middle of the boonies. But let me ask you, how many times can your PCs travel without you rolling a potential random encounter that could include monsters or bandits? I'm sure for this you'll suddenly have this small unimportant village be on a road patrolled by the King's Guard and within only a mile of the capitol, but not all small villages are like that. Maybe I wanted my character to be from farther out, but I guess you'd tell me that I can't do that because reasons.</p><p></p><p></p><p></p><p>Representing the Crown isn't the same as being that Crown, and that isn't splitting hairs when one claim is loyal and the other is a coup.</p><p></p><p></p><p></p><p></p><p>And just because you work for the mayor on paper doesn't mean the mayor is the one actually in charge, but again, having a boss doesn't mean you suddenly have more money than you did before.</p><p></p><p></p><p></p><p></p><p>So is this a second admission that you are just dragging this out to troll me? That you don't actually believe any of this and are just trying to "get back at me" because of some perceived slight or dislike of how I post? </p><p></p><p>I mean, you are starting to just flat out lie at this rate, so it wouldn't shock me, but you'd think you'd let someone like [USER=23751]@Maxperson[/USER] in on the fact that this is just a ruse to punish me.</p><p></p><p></p><p></p><p>I was using this 30 cell model when I estimated those costs. That alone was enough to put this wizard as extremely wealthy, and it is a severe lowball estimate. Instead of celebrating my simulationist abilities, maybe you should acknowledge that your claims are just ludicrous.</p><p></p><p></p><p></p><p>And how many kings who thought that way bankrupted their countries? Oh, right, all of them? I mean, spies being in a tiny village with nothing of importance are unlikely enough, but putting anti-spy measures there at huge costs just because is insane.</p><p></p><p></p><p></p><p></p><p>Because your "rules" seem to exist solely to control me for no other reason than your own need to assert dominance. None of this has been reasonable at any level, it is just attempts at forced obeisance.</p><p></p><p></p><p></p><p>Yeah, I remember you claiming that. Funnily enough I even brought up how strange it was that in a discussion involving 2 people I seemed to keep getting outvoted by "the group" even though the majority would be us agreeing with each other.</p><p></p><p></p><p></p><p>No, yet again, this is a strawman and a blatant ignoring of my actual post. In fact, you again literally just contradicted yourself and agreed with my actual post.</p><p></p><p>You before: "<em>In fact, if you follow the rule and only have access to the MM (and no splat book) <strong>all priests in a church are fifth level</strong> (not counting acolytes) so all priests in a small village can and will provide this service</em>."</p><p></p><p>Me before: "<em>Except for the repeated truth</em> <strong><em>that not all priests and acolytes have access to spellcasting</em></strong>"</p><p></p><p>You Now: "<strong><em><strong>Not all, but some</strong>.</em></strong><em> And these some are called priests</em>."</p><p></p><p>So, if you ignore the DMG and PHB then you can make a ludicrous claim, one that you no longer stand by as you try and shift me from saying "not all priests" to "no priests" Again, strawmanning my actual position.</p><p></p><p></p><p></p><p></p><p>Uh huh, this is just a thinly veiled "I as the DM will do whatever I can to kill your character concept" You don't like me, so you are going to call anything I come up with or argue unreasonable, and twist yourself in knots to deny a concept that didn't even need denying.</p><p></p><p></p><p></p><p></p><p>So, you are relying on a marketplace existing, which in no way provides alternative "NPC only" pricing. So, again, your claim that the PHB prices are only for players and that NPCs will have different, much lower prices is just your own baseless claims, founded on rules for other games and not 5e. </p><p></p><p>Whether or not a marketplace exists doesn't mean that the prices in the PHB don't apply to all people equally.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8442430, member: 6801228"] Yes, it should be considered. One of the only forms of System Shock from Cold that we have is the Cold Shock of being submerged in water. Here's a link [URL unfurl="true"]https://www.rya.org.uk/e-news/up-to-speed/the-cold-shocking-truthabout-cold-water-shock-[/URL] Most of the causes of death? Drowning, either because you gasp and breath in water, or you fall unconscious and hypothermia from staying in cold water for MINUTES kills you. And you still haven't addressed the undeniable fact that 8d8 cold damage in the spell Cone of Cold specifically talks about being frozen solid. It takes a stupid amount of cold to freeze a body solid in seconds. Instead, you keep talking about things that will cause secondary effects which will kill you. You can keep denying it, but the cold from DnD cold spells is EXTREME. And resistance does jack all to prevent damage, it just lessens the damage. Which will still build up over time and will eventually require the walls and bars to be replaced. And it could easily be dank or even humid in the jail cell. Climate Control doesn't exist and it is always possible for this glyph to be activated during a rainy day. And of course you would give it immunity, I'd expect nothing less after you've fought so hard to try and prove it would be immune to damage. That doesn't mean i have any reason to agree with you, especially since you are so clearly biased. Impurities and imperfections. Tell me, how many jail cells are going to be made of smooth stone? Is it going to be made out of granite or out of Quartzite? Are we talking about hand-sized bricks and mortar or man-sized stones? You declare confidently that a jail will be made out of good quality stone... but we are talking about a small village that may not have a single stone building, so no, the jail cell might not even be made of stone, because small villages didn't have those sorts of resources, they used wattle and daub, or cob, or clay. And, again, I like how you keep going from "damaged" to "destroyed". You can keep acting like you don't read my posts, but that doesn't mean I'm suddenly going to forget my own words. Because you started listing settings to prove that the Forgotten Realms is the only setting and forgot it. Like somehow it wasn't a published setting that actually exists. First, let's look back on your claim: "[I]For the moment, all adventures written has been with Waterdeep in mind save two[/I]?" This was 100% false, not true by even the most extreme stretching. But, why did you start bringing up Waterdeep? Well, it was for this bit "[I]Yep. Depending on the amount the pick pocket might be hanged. If you have the Waterdeep legal system, you will see that death is not automatic. Probable, but not automatic. But you discovered a corrupt official. Your chances of going to jail are next to nothing. Again, there are degrees in various crimes and their sentences. Read the legal system of Waterdeep as a basis.[/I]" And why did you bring up that? Oh right, because you made a completely self-contradictory statement: "[I]Pick pockets and drunk will not try to escape as their lives will not be endangered. Spies and criminals on the other hand...[/I]" Originally it was that all character put in jail were hanged the next day, medieval laws and all that. You SPECIFICALLY said you wanted medieval laws as justice. Then when I pointed out that no one is going to be putting this sort of security up for drunks and pickpockets (you know, small village and all, it isn't like there is a bunch of major crime) you switched gears and said that pick-pockets might not be that important but criminals would be. When I pointed out that that statement is ludicrious, because pickpockets ARE criminals, you started turning to Waterdeep's laws to start saying that, against your own earlier point that all criminals would be hung within a day or two of going to jail, that in Waterdeep and its controlled regions that was different. And since then you have been pounding this drum, we are playing in Waterdeep, Waterdeep is the place that matters, the laws of Waterdeep are our model for all possible settings. Even though I keep reminding you that... not everywhere is Waterdeep and Waterdeep's laws are not necessarily going to apply to everything. And once more you try and shame me into not pointing out your own hypocrisy by making this about 1st edition, or 2nd edition and how I clearly am wrong for going into 5th edition without an encyclopedic knowledge of these older editions, when all I am proving is... the laws of one city are not universal as the laws of every possible city, town and village in every single setting. And know you want to try and hide behind something as basic as "cities would have similar laws". Would they? Sure, murder and theft are generally illegal, but the punishment for stealing a waterskin in the swamp is likely different than stealing one in a desert. Maybe a place has the death penalty for crimes, maybe it is maiming, maybe it is slavery, but you keep insisting that all places share Waterdeep's laws, which is laughable. So? Your statement that you seem to be willfully ignoring was "[I]For the moment, all adventures written has been with Waterdeep in mind save two[/I]?" Just because you can adapt it doesn't mean that Greyhawk is in Waterdeep. So, yes, I do care that you seem to have no idea where anything is located, yet you constantly try and shame and lecture me. No, I said their legal system isn't guaranteed to be Waterdeep's legal system. Which it isn't. Some places might have similar laws? Of course they might, but that isn't a guarantee, and we KNOW that it isn't true of all places. Like say, the fact that you originally claimed that "[I]You know that jail in these times (medieval) was not the same as jail in ours. Very rarely would a prisonner survive. They would not care to give sustenance to the person unless that, from that person they could muster some ransom for. If not, you were not beaten up,[/I][B][I] [B]but simply hanged, publicly in a matter of a day or two.[/B][/I][/B]" So, unless death would be near... like the near certainty of being hanged in a matter of a day or two? Or starving to death because no one bothered to bring sustenance? Again, your own arguments defeat your own point. If I know my options are to starve to death, die in a few days from hanging, or try to escape and hope that the wizard that services the jail of Mudville hasn't been called since the last person was in here... well even if I'm wrong it is a quicker and less painful death. Funny, last post you were all "logic, logic tells us this" and now it is "This is fantasy, abandon all logic, anything goes". IT seems that once more it is only your own opinion that matters, and the facts will change to support you now matter what. It could be, or it could be in the middle of the boonies. But let me ask you, how many times can your PCs travel without you rolling a potential random encounter that could include monsters or bandits? I'm sure for this you'll suddenly have this small unimportant village be on a road patrolled by the King's Guard and within only a mile of the capitol, but not all small villages are like that. Maybe I wanted my character to be from farther out, but I guess you'd tell me that I can't do that because reasons. Representing the Crown isn't the same as being that Crown, and that isn't splitting hairs when one claim is loyal and the other is a coup. And just because you work for the mayor on paper doesn't mean the mayor is the one actually in charge, but again, having a boss doesn't mean you suddenly have more money than you did before. So is this a second admission that you are just dragging this out to troll me? That you don't actually believe any of this and are just trying to "get back at me" because of some perceived slight or dislike of how I post? I mean, you are starting to just flat out lie at this rate, so it wouldn't shock me, but you'd think you'd let someone like [USER=23751]@Maxperson[/USER] in on the fact that this is just a ruse to punish me. I was using this 30 cell model when I estimated those costs. That alone was enough to put this wizard as extremely wealthy, and it is a severe lowball estimate. Instead of celebrating my simulationist abilities, maybe you should acknowledge that your claims are just ludicrous. And how many kings who thought that way bankrupted their countries? Oh, right, all of them? I mean, spies being in a tiny village with nothing of importance are unlikely enough, but putting anti-spy measures there at huge costs just because is insane. Because your "rules" seem to exist solely to control me for no other reason than your own need to assert dominance. None of this has been reasonable at any level, it is just attempts at forced obeisance. Yeah, I remember you claiming that. Funnily enough I even brought up how strange it was that in a discussion involving 2 people I seemed to keep getting outvoted by "the group" even though the majority would be us agreeing with each other. No, yet again, this is a strawman and a blatant ignoring of my actual post. In fact, you again literally just contradicted yourself and agreed with my actual post.[B][I][/I][/B] You before: "[I]In fact, if you follow the rule and only have access to the MM (and no splat book) [B]all priests in a church are fifth level[/B] (not counting acolytes) so all priests in a small village can and will provide this service[/I]." Me before: "[I]Except for the repeated truth[/I] [B][I]that not all priests and acolytes have access to spellcasting[/I][/B]" You Now: "[B][I][B]Not all, but some[/B].[/I][/B][I] And these some are called priests[/I]." So, if you ignore the DMG and PHB then you can make a ludicrous claim, one that you no longer stand by as you try and shift me from saying "not all priests" to "no priests" Again, strawmanning my actual position. Uh huh, this is just a thinly veiled "I as the DM will do whatever I can to kill your character concept" You don't like me, so you are going to call anything I come up with or argue unreasonable, and twist yourself in knots to deny a concept that didn't even need denying. So, you are relying on a marketplace existing, which in no way provides alternative "NPC only" pricing. So, again, your claim that the PHB prices are only for players and that NPCs will have different, much lower prices is just your own baseless claims, founded on rules for other games and not 5e. Whether or not a marketplace exists doesn't mean that the prices in the PHB don't apply to all people equally. [/QUOTE]
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