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General Tabletop Discussion
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The Role of Dice in Next
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<blockquote data-quote="Minigiant" data-source="post: 5867690" data-attributes="member: 63508"><p>I agree with most of what you've said. I disagree with the idea of taking 10 anytime.The dice roll represent the random nature of the world. Characters aren't used to everything and not every situation is the same. Take 10 could only be used when the situation is extremely similar to one the character is ussed to.</p><p></p><p>I know the password to my work computer. I can't fail typing it in if I'm paying attention. My natural +5 bonus added to the take 10 beats the DC 9.</p><p></p><p>If someone distracts me with last night's game while I am typing, I have to roll a d20. Rolling less than 4 means I pressed one button to many time and failed once.</p><p></p><p>Now my coworker's lottery numbers, I don't know. Given enough time, I will guess it since I know how he picks them. Now there I take 20. <strong>I will get it </strong>but he will be annoyed by me asking him a 20 times.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5867690, member: 63508"] I agree with most of what you've said. I disagree with the idea of taking 10 anytime.The dice roll represent the random nature of the world. Characters aren't used to everything and not every situation is the same. Take 10 could only be used when the situation is extremely similar to one the character is ussed to. I know the password to my work computer. I can't fail typing it in if I'm paying attention. My natural +5 bonus added to the take 10 beats the DC 9. If someone distracts me with last night's game while I am typing, I have to roll a d20. Rolling less than 4 means I pressed one button to many time and failed once. Now my coworker's lottery numbers, I don't know. Given enough time, I will guess it since I know how he picks them. Now there I take 20. [B]I will get it [/B]but he will be annoyed by me asking him a 20 times. [/QUOTE]
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The Role of Dice in Next
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