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The Roman Empire: Campaigns and Adventures!
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<blockquote data-quote="SHARK" data-source="post: 4652630" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Here are a few sample idea and adventure scenarios for a campaign using a Roman Empire-type setting. What do you all think?</p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p><p></p><p><strong>The Western Edges of the Empire--Britain and Gaul</strong></p><p></p><p>A Roman patron requires the group to escort an important shipment of arms to a distant garrison in Britain, on the northern frontiers of the empire.</p><p>A Roman patron requires the group to take a ship from Ostia, and make their way to Britain, on the edges of the empire and investigate reports of a revival of the Celtic tribe's Druids.</p><p>A Roman patron requires the group to ride to the coast of Gaul, and find a coastal encampment of a friendly barbarian tribe. There is a Roman </p><p>garrison there. A captured Celtic Barbarian leader will arrive from Britain, under escort. Take command of the escort, and bring the Celtic Chieftain in </p><p>chains back to Rome!</p><p>A Roman patron requires the group to escort a young and beautiful daughter of an important and famous official --the Legate or Imperial Governor of </p><p>Britain--to his palatial headquarters in Britain. His daughter is bringing her love and news from Rome to her father.</p><p>A Roman patron requires the group to travel to the frontier in Britain. The group is assigned to serving the Legate there in his campaign against the Celtic </p><p>barbarians. The group must search for the tribe's lairs and encampments deep in the wilderness of the forests and highlands.</p><p>A Roman patron requires the group to search for and find a Celtic tribal leader, and assassinate him, and his immediate family.</p><p>A Roman patron requires the group to rescue an allied Celtic Chieftain from a powerful tribe that opposes his friendship with Rome.</p><p>A Roman patron requires the group to track down and capture a young woman--rumoured to be a noble daughter of a druid, and is growing in power and </p><p>influence among the tribes. She is not a friend of Rome, and must be stopped!</p><p>A Roman patron requires the group to meet a famous merchant in Britain. He has many new slaves that need to be escorted back to the markets in </p><p>Rome, and the Rhine frontier has become dangerous with German Barbarians raiding across the border, as well as Celtic Gaulish barbarians and </p><p>brigands rebelling in the area and threatening trade. The slaves must reach the safety of Rome!</p><p>A Roman patron requires the group to venture into the wilderness and begin a campaign to destroy three tribes of Gauls that have rebelled against Rome, </p><p>and have now become brigands in the dark forests, attacking Roman merchants, Roman Gaulish allies, and Roman patrols. Several villages and towns </p><p>have been raided already. These rebels must be crushed, for the Glory of Rome!</p><p></p><p><strong>Northern Frontier of the Empire--The Rhine Frontier and Germania</strong></p><p></p><p>A Roman patron requires the group to explore the great northern waters by ship. Find the small port on the northern shores, near some marshlands.</p><p>A Roman patron requires the group to escort a shipment of gold to a frontier headquarters.</p><p>A Roman patron requires the group to escort a Germanic allied chieftain from a frontier garrison, to a Legion Fortress, and protect him from his own </p><p>family and tribe that are sending assassins after him, as well as strong raiding forces, hoping to recapture him, or kill him.</p><p>A Roman patron requires the group to help a young frontier commander build a garrison fort and supply depot along the dangerous wilderness frontier.</p><p>A Roman patron requires the group to ride into the great eastern forests, and search for evidence of a new, powerful barbarian tribe arriving in the area.</p><p>A Roman patron requires the group to ride to the assistance of an allied Germanic tribe, that is being ruthlessly attacked by some strange, </p><p>powerful tribe from the east.</p><p>A Roman patron requires the group to ride to assist the Legate on campaign in Germania, fighting to subdue several Germanic tribes that have </p><p>raised their fist against Rome! They must be crushed.</p><p>A Roman patron requires the group to escort a group of Roman merchants deep into barbarian territory in northern Germania, and live with a Germanic </p><p>tribe for a year or more. The mission is build things for the German barbarians; trade with them Roman goods and technology; teach them Latin, and </p><p>Roman ways; and ultimately to win them over as allies, and have them agree to sign a formal treaty of alliance and friendship.</p><p>A Roman patron requires the group to a Legion Headquarters in Germania, and investigate the assassination of a Roman Tribune. </p><p>A Roman patron requires the group to help a local Roman Commander in Germania, that is dealing with a Roman Legion and several other units that </p><p>have rebelled against Rome. Go, and help him investigate the leadership of this rebellion--and then crush the rebellion. Make sure that the rebel leaders </p><p>either die in combat--or are crucified for their treason against Rome!</p><p></p><p><strong>Spain, Africa and Carthage</strong></p><p></p><p>A Roman patron requires the group to investigate rumours of a descendent of Hannibal rising up and leading rebels against Rome from hidden lairs in </p><p>Spain.</p><p>A Roman patron requires the group to seek out a group of rebel chieftains in Spain that have rebelled against Rome, and kill them. Crush their tribes, </p><p>and bring the survivors as slaves to Rome in chains! </p><p>A Roman patron requires the group to investigate a group of raiders on the sea, acting as pirates against Roman shipping. Crush the pirates of the Western Sea.</p><p>A Roman patron requires the group to lead an expedition against a powerful new tribe of raiders on the southern frontiers. </p><p>A Roman patron requires the group to track down a group of gladiators that have escaped from the arena in Carthage. Track them down, and kill them. </p><p>If possible, bring them back to Rome so that they can be crucified, as an example to all rebel scum of what fate awaits any that raise their fist in defiance </p><p>to Rome!</p><p>A Roman patron requires the group to escort a supply caravan to a border fortress on the southern frontier.</p><p>A Roman patron requires the group to investigate an ancient, subterranean Pheonician temple located on some mountain-top terrace in some ruins in </p><p>the mountains near Carthage.</p><p>A Roman patron requires the group to explore a land of jungles and marshes far to the south of the southern frontier. Rumors abound of strange, </p><p>terrifying beasts there, as well as fierce tribes of dark-skinned barbarians.</p></blockquote><p></p>
[QUOTE="SHARK, post: 4652630, member: 1131"] Greetings! Here are a few sample idea and adventure scenarios for a campaign using a Roman Empire-type setting. What do you all think? Semper Fidelis, SHARK [B]The Western Edges of the Empire--Britain and Gaul[/B] A Roman patron requires the group to escort an important shipment of arms to a distant garrison in Britain, on the northern frontiers of the empire. A Roman patron requires the group to take a ship from Ostia, and make their way to Britain, on the edges of the empire and investigate reports of a revival of the Celtic tribe's Druids. A Roman patron requires the group to ride to the coast of Gaul, and find a coastal encampment of a friendly barbarian tribe. There is a Roman garrison there. A captured Celtic Barbarian leader will arrive from Britain, under escort. Take command of the escort, and bring the Celtic Chieftain in chains back to Rome! A Roman patron requires the group to escort a young and beautiful daughter of an important and famous official --the Legate or Imperial Governor of Britain--to his palatial headquarters in Britain. His daughter is bringing her love and news from Rome to her father. A Roman patron requires the group to travel to the frontier in Britain. The group is assigned to serving the Legate there in his campaign against the Celtic barbarians. The group must search for the tribe's lairs and encampments deep in the wilderness of the forests and highlands. A Roman patron requires the group to search for and find a Celtic tribal leader, and assassinate him, and his immediate family. A Roman patron requires the group to rescue an allied Celtic Chieftain from a powerful tribe that opposes his friendship with Rome. A Roman patron requires the group to track down and capture a young woman--rumoured to be a noble daughter of a druid, and is growing in power and influence among the tribes. She is not a friend of Rome, and must be stopped! A Roman patron requires the group to meet a famous merchant in Britain. He has many new slaves that need to be escorted back to the markets in Rome, and the Rhine frontier has become dangerous with German Barbarians raiding across the border, as well as Celtic Gaulish barbarians and brigands rebelling in the area and threatening trade. The slaves must reach the safety of Rome! A Roman patron requires the group to venture into the wilderness and begin a campaign to destroy three tribes of Gauls that have rebelled against Rome, and have now become brigands in the dark forests, attacking Roman merchants, Roman Gaulish allies, and Roman patrols. Several villages and towns have been raided already. These rebels must be crushed, for the Glory of Rome! [B]Northern Frontier of the Empire--The Rhine Frontier and Germania[/B] A Roman patron requires the group to explore the great northern waters by ship. Find the small port on the northern shores, near some marshlands. A Roman patron requires the group to escort a shipment of gold to a frontier headquarters. A Roman patron requires the group to escort a Germanic allied chieftain from a frontier garrison, to a Legion Fortress, and protect him from his own family and tribe that are sending assassins after him, as well as strong raiding forces, hoping to recapture him, or kill him. A Roman patron requires the group to help a young frontier commander build a garrison fort and supply depot along the dangerous wilderness frontier. A Roman patron requires the group to ride into the great eastern forests, and search for evidence of a new, powerful barbarian tribe arriving in the area. A Roman patron requires the group to ride to the assistance of an allied Germanic tribe, that is being ruthlessly attacked by some strange, powerful tribe from the east. A Roman patron requires the group to ride to assist the Legate on campaign in Germania, fighting to subdue several Germanic tribes that have raised their fist against Rome! They must be crushed. A Roman patron requires the group to escort a group of Roman merchants deep into barbarian territory in northern Germania, and live with a Germanic tribe for a year or more. The mission is build things for the German barbarians; trade with them Roman goods and technology; teach them Latin, and Roman ways; and ultimately to win them over as allies, and have them agree to sign a formal treaty of alliance and friendship. A Roman patron requires the group to a Legion Headquarters in Germania, and investigate the assassination of a Roman Tribune. A Roman patron requires the group to help a local Roman Commander in Germania, that is dealing with a Roman Legion and several other units that have rebelled against Rome. Go, and help him investigate the leadership of this rebellion--and then crush the rebellion. Make sure that the rebel leaders either die in combat--or are crucified for their treason against Rome! [B]Spain, Africa and Carthage[/B] A Roman patron requires the group to investigate rumours of a descendent of Hannibal rising up and leading rebels against Rome from hidden lairs in Spain. A Roman patron requires the group to seek out a group of rebel chieftains in Spain that have rebelled against Rome, and kill them. Crush their tribes, and bring the survivors as slaves to Rome in chains! A Roman patron requires the group to investigate a group of raiders on the sea, acting as pirates against Roman shipping. Crush the pirates of the Western Sea. A Roman patron requires the group to lead an expedition against a powerful new tribe of raiders on the southern frontiers. A Roman patron requires the group to track down a group of gladiators that have escaped from the arena in Carthage. Track them down, and kill them. If possible, bring them back to Rome so that they can be crucified, as an example to all rebel scum of what fate awaits any that raise their fist in defiance to Rome! A Roman patron requires the group to escort a supply caravan to a border fortress on the southern frontier. A Roman patron requires the group to investigate an ancient, subterranean Pheonician temple located on some mountain-top terrace in some ruins in the mountains near Carthage. A Roman patron requires the group to explore a land of jungles and marshes far to the south of the southern frontier. Rumors abound of strange, terrifying beasts there, as well as fierce tribes of dark-skinned barbarians. [/QUOTE]
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