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<blockquote data-quote="Dr Simon" data-source="post: 4197707" data-attributes="member: 21938"><p><strong>Spell Slots</strong></p><p></p><p>As all the casters are spontaneous, I'm thinking of including a ruling from Arcana Evolved.</p><p></p><p>You can 'weave together' three spell slots of a given level to create one of a higher level. Thus you can give up 3 0th level slots to cast another 1st level spell.</p><p></p><p>Conversely, you can 'unweave' a higher level spell slot to give two slots of the next level down. Thus you can give up one 2nd level slot to create two 1st level slots.</p><p></p><p>Weaving <strong>up</strong> can be done indefinitely. You can weave three 0th level spell slots, add that new 1st level spell slots to 2 existing 1st level spell slots, weave <em>those</em> three to give a new 2nd level, and so forth.</p><p></p><p>Weaving <strong>down</strong> can only be done for one level. The spell energy 'released' is weaker and less stable. Spell slots created by unweaving a higher level spell cannot be unwoven further.</p><p></p><p>0th level spells cannot be unwoven. 9th level spells cannot be woven. (Neither has anywhere to go!).</p><p></p><p>This gives greater flexibility to casters and makes them more useful for longer. It also adds a very fun element of resource management where a caster can 'throw his last bit on magical power' into one hopefully crucial spell, rather than being stuck with a bunch of 0th level <em>resistance</em> spells.</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 4197707, member: 21938"] [b]Spell Slots[/b] As all the casters are spontaneous, I'm thinking of including a ruling from Arcana Evolved. You can 'weave together' three spell slots of a given level to create one of a higher level. Thus you can give up 3 0th level slots to cast another 1st level spell. Conversely, you can 'unweave' a higher level spell slot to give two slots of the next level down. Thus you can give up one 2nd level slot to create two 1st level slots. Weaving [B]up[/B] can be done indefinitely. You can weave three 0th level spell slots, add that new 1st level spell slots to 2 existing 1st level spell slots, weave [I]those[/I] three to give a new 2nd level, and so forth. Weaving [B]down[/B] can only be done for one level. The spell energy 'released' is weaker and less stable. Spell slots created by unweaving a higher level spell cannot be unwoven further. 0th level spells cannot be unwoven. 9th level spells cannot be woven. (Neither has anywhere to go!). This gives greater flexibility to casters and makes them more useful for longer. It also adds a very fun element of resource management where a caster can 'throw his last bit on magical power' into one hopefully crucial spell, rather than being stuck with a bunch of 0th level [I]resistance[/I] spells. [/QUOTE]
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