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<blockquote data-quote="Dr Simon" data-source="post: 4315833" data-attributes="member: 21938"><p>Some feats (ported and adapted from Oriental Adventures and Arcana Evolved) that might be of interest to some of you:</p><p></p><p><span style="font-size: 10px"><strong>Focused Attack</strong></span></p><p>Req: Weapon Focus, ranks in Concentration</p><p>Effects: As a move action, make a Concentration check. Depending on the result, the next attack you deal with a weapon of choice will cause extra damage:</p><p></p><p>Concentration check Damage</p><p>10-19 +1d6</p><p>20-29 +2d6</p><p>30-39 +3d6</p><p>40-49 +4d6</p><p>50-59 +5d6</p><p>etc.</p><p></p><p>You can't Take 10 on this check, and the attack must be made immediately after the Concentration check.</p><p></p><p>Special: If you have Quick Draw you can draw and focus (but not also move) at the same time. This also stacks with Sneak Attack damage if applicable (a focused strike against a flat-footed foe). This is an adaption of the Iaijutsu rules.</p><p></p><p><strong>Lion's Roar</strong></p><p>Req: Cha 13+, BAB +1 or better</p><p>Once per day, as a standard action you can unleash a terrifying battle cry. All opponents who are within 30 ft., able to hear you and have lower HD/ than you must make a Will save (DC 10 +1/2 your character level + your Charisma modifer) or be shaken for 1d6 rounds. (Adaptation of Ki Shout)</p><p></p><p><strong>Fire Mage</strong></p><p>Req: Spontaneous spellcaster</p><p>You add the following spells to your known spell list. Essentially you get one bonus known spell per level. This doesn't affect spells per day.</p><p></p><p>1. Fiery Eyes* - your eyes glow, illuminating area. May ignite objects with focussed gaze.</p><p>2. Animate Fire* - turn Small or smaller fire into animated object.</p><p>3. Fire Wings* - arms become flaming wings. May fly and burn things.</p><p>4. Wall of Fire</p><p>5. Fire Breath* - breath fire 1/round. 1d8 per 2 levels to 1 target in 15ft.</p><p>6. Fires of Purity* - subject bathed in aura of fire, becoming dangerous weapon.</p><p>7. Firestorm</p><p>8. Incendiary Cloud</p><p>9. Internal Fire* - target burns from inside out.</p><p>*These are all from Oriental Adventures, and may need a little bit of re-jigging to make them 3.5 compatible.</p><p></p><p>Note: Yes, this is more potent than the existing feat that allows spontaneous casters *one* extra spell, but I don't think it's too unbalancing as its benefits play out over a long period. I doubt we'll be seeing 18th level in a PBP game, unless we fast-forward over a few levels.</p><p>This, obviously, is aimed at Annika, but either Ape or Jar'Thol could take it (as spontaneous casters), or similarly themed lists could be made for other focuses.</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 4315833, member: 21938"] Some feats (ported and adapted from Oriental Adventures and Arcana Evolved) that might be of interest to some of you: [SIZE=2][B]Focused Attack[/B][/SIZE] Req: Weapon Focus, ranks in Concentration Effects: As a move action, make a Concentration check. Depending on the result, the next attack you deal with a weapon of choice will cause extra damage: Concentration check Damage 10-19 +1d6 20-29 +2d6 30-39 +3d6 40-49 +4d6 50-59 +5d6 etc. You can't Take 10 on this check, and the attack must be made immediately after the Concentration check. Special: If you have Quick Draw you can draw and focus (but not also move) at the same time. This also stacks with Sneak Attack damage if applicable (a focused strike against a flat-footed foe). This is an adaption of the Iaijutsu rules. [B]Lion's Roar[/B] Req: Cha 13+, BAB +1 or better Once per day, as a standard action you can unleash a terrifying battle cry. All opponents who are within 30 ft., able to hear you and have lower HD/ than you must make a Will save (DC 10 +1/2 your character level + your Charisma modifer) or be shaken for 1d6 rounds. (Adaptation of Ki Shout) [B]Fire Mage[/B] Req: Spontaneous spellcaster You add the following spells to your known spell list. Essentially you get one bonus known spell per level. This doesn't affect spells per day. 1. Fiery Eyes* - your eyes glow, illuminating area. May ignite objects with focussed gaze. 2. Animate Fire* - turn Small or smaller fire into animated object. 3. Fire Wings* - arms become flaming wings. May fly and burn things. 4. Wall of Fire 5. Fire Breath* - breath fire 1/round. 1d8 per 2 levels to 1 target in 15ft. 6. Fires of Purity* - subject bathed in aura of fire, becoming dangerous weapon. 7. Firestorm 8. Incendiary Cloud 9. Internal Fire* - target burns from inside out. *These are all from Oriental Adventures, and may need a little bit of re-jigging to make them 3.5 compatible. Note: Yes, this is more potent than the existing feat that allows spontaneous casters *one* extra spell, but I don't think it's too unbalancing as its benefits play out over a long period. I doubt we'll be seeing 18th level in a PBP game, unless we fast-forward over a few levels. This, obviously, is aimed at Annika, but either Ape or Jar'Thol could take it (as spontaneous casters), or similarly themed lists could be made for other focuses. [/QUOTE]
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