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The roots of 4e exposed?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7462798" data-attributes="member: 82106"><p>I would actually interpret 5e as what you get when Hasbro pulls the plug on D&D because of that failure and WotC says "Yeah, OK, we'll just call it another toy/game brand and put 3 guys on it and see if we can make some money." That's basically what happened. They have maybe 1/5 of the staff of 4e at its peak, and 1/8th of the product. Now, maybe the ROI on that is better, it would seem so, so good for them. Neither 4e nor 5e was ever going to hit that $50 million mark though, and trying surely lead to a lot of grasping at revenue straws which were best left ungrasped. It certainly was A factor. </p><p></p><p>Nor did I actually perceive some vast lack of fans. I found tons of people to play with and packed tables in stores all the time. The business model was a little crazy though. ALL of the people that were players in my games just bought a couple of core books and then one person at each table got a DDI subscription and filled out everyone's sheets. It is EASY to see how that could halve your book sales right off the top, and that's all it took. The same group that had 2 4e PHBs now has 4 5e PHBs and several people have copies of the DMG and some of the newer books. With 4e NOBODY but me bought supplements, nobody, not one.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7462798, member: 82106"] I would actually interpret 5e as what you get when Hasbro pulls the plug on D&D because of that failure and WotC says "Yeah, OK, we'll just call it another toy/game brand and put 3 guys on it and see if we can make some money." That's basically what happened. They have maybe 1/5 of the staff of 4e at its peak, and 1/8th of the product. Now, maybe the ROI on that is better, it would seem so, so good for them. Neither 4e nor 5e was ever going to hit that $50 million mark though, and trying surely lead to a lot of grasping at revenue straws which were best left ungrasped. It certainly was A factor. Nor did I actually perceive some vast lack of fans. I found tons of people to play with and packed tables in stores all the time. The business model was a little crazy though. ALL of the people that were players in my games just bought a couple of core books and then one person at each table got a DDI subscription and filled out everyone's sheets. It is EASY to see how that could halve your book sales right off the top, and that's all it took. The same group that had 2 4e PHBs now has 4 5e PHBs and several people have copies of the DMG and some of the newer books. With 4e NOBODY but me bought supplements, nobody, not one. [/QUOTE]
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The roots of 4e exposed?
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