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The Rot Grub Hive Corpse
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<blockquote data-quote="Cleon" data-source="post: 9043254" data-attributes="member: 57383"><p>I'd just drop the disease as it already infests its victims with rot grubs which seems bad enough.</p><p></p><p>Plus it makes it simpler if there's only one ongoing effect to keep track off.</p><p></p><p>Besides, the rot grubs damage per round is a LOT nastier than the disease, and if the disease is cured magically that'd wipe out the grubs at the same time.</p><p></p><p>If I was statting up a monster based on this concept, I'd likely aim for something a good deal simpler and build it as a "two stage" monster that starts out as a single monster (the Corpse) and when its hit points are whittled down to, say, half, it becomes a Swarm as the tiny critters animating it explode out of the destroyed remains.</p><p></p><p>Heck! I'll just stat up my own take on the idea so we have something to compare the Grub Hive Corpse with…</p></blockquote><p></p>
[QUOTE="Cleon, post: 9043254, member: 57383"] I'd just drop the disease as it already infests its victims with rot grubs which seems bad enough. Plus it makes it simpler if there's only one ongoing effect to keep track off. Besides, the rot grubs damage per round is a LOT nastier than the disease, and if the disease is cured magically that'd wipe out the grubs at the same time. If I was statting up a monster based on this concept, I'd likely aim for something a good deal simpler and build it as a "two stage" monster that starts out as a single monster (the Corpse) and when its hit points are whittled down to, say, half, it becomes a Swarm as the tiny critters animating it explode out of the destroyed remains. Heck! I'll just stat up my own take on the idea so we have something to compare the Grub Hive Corpse with… [/QUOTE]
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