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<blockquote data-quote="DonTadow" data-source="post: 2775817" data-attributes="member: 22622"><p>I like the lead by example approach. Make sure you're always role playing and don't join side banter and conversation. </p><p></p><p>I have a set of houserules for role playing I received from my previous game master and I go over them with all of the players new and old before a campaign. Before we even have our first game, I go over the expectations of the campaign. In my game, for instance, the whole game is role played in character except rolls. When a person talks outo f character they put their hands on their heads. When a player says something that is not in character, the npcs look at him in confusion or better yet, comment on what the player said. That usually gets an "oh sorry forgot look" from the players. </p><p></p><p>It also doesnt hurt to express that you've been disappointed in the amount of role playing thats been going on and offer tips on how they can role play better. When I lost half my group (divorce, baby, and wierdo... in that order) I got three new people whom really didn't understand the role playing for my campaign. I politely addressed the issue for an hour before game and offered tips as to how they can role play their characters better, describing great attacks, interacting with pcs. I also reminded them that you dont have to be an actor but do remember it is you not your characterspeaking.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2775817, member: 22622"] I like the lead by example approach. Make sure you're always role playing and don't join side banter and conversation. I have a set of houserules for role playing I received from my previous game master and I go over them with all of the players new and old before a campaign. Before we even have our first game, I go over the expectations of the campaign. In my game, for instance, the whole game is role played in character except rolls. When a person talks outo f character they put their hands on their heads. When a player says something that is not in character, the npcs look at him in confusion or better yet, comment on what the player said. That usually gets an "oh sorry forgot look" from the players. It also doesnt hurt to express that you've been disappointed in the amount of role playing thats been going on and offer tips on how they can role play better. When I lost half my group (divorce, baby, and wierdo... in that order) I got three new people whom really didn't understand the role playing for my campaign. I politely addressed the issue for an hour before game and offered tips as to how they can role play their characters better, describing great attacks, interacting with pcs. I also reminded them that you dont have to be an actor but do remember it is you not your characterspeaking. [/QUOTE]
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