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<blockquote data-quote="Mark CMG" data-source="post: 6506684" data-attributes="member: 10479"><p>Yes, in a way, and very successfully, in an open licensing scheme. Note the examples you give were built on that engine by outside parties. My suggestion here is that since WotC wishes to scale back the release schedule for D&D, they could keep their RPG division busy licensing properties from other large IP franchises and making RPGs of them using the underlying, dare I say it, D&D RPG game engine. Of course, in the d20 Era it was outside entities leveraging the d20 engine with other IP (Green Ronin, Mongoose, etc.) and the IP they could secure didn't include the very largest such as Harry Potter. I think WotC could manage to get some of that and fashion a deal that benefits both parties. Of course, when you're a little RPG guy and you're trying to get someone's IP under license, you don't bring the same gravitas to the table as the D&D IP owners.</p><p></p><p></p><p></p><p></p><p>What you suggest as a downside is akin to a shirt manufacturer not wanting to make multiple colors of shirt because selling blue shirts will limit the number of red shirts they might sell. Or that same shirt maker not wanting to have shirts with Sailor Moon and shirts with Iron Man because they compete with one another and with their own red and blue shirts. It's a bad argument and not really an issue.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 6506684, member: 10479"] Yes, in a way, and very successfully, in an open licensing scheme. Note the examples you give were built on that engine by outside parties. My suggestion here is that since WotC wishes to scale back the release schedule for D&D, they could keep their RPG division busy licensing properties from other large IP franchises and making RPGs of them using the underlying, dare I say it, D&D RPG game engine. Of course, in the d20 Era it was outside entities leveraging the d20 engine with other IP (Green Ronin, Mongoose, etc.) and the IP they could secure didn't include the very largest such as Harry Potter. I think WotC could manage to get some of that and fashion a deal that benefits both parties. Of course, when you're a little RPG guy and you're trying to get someone's IP under license, you don't bring the same gravitas to the table as the D&D IP owners. What you suggest as a downside is akin to a shirt manufacturer not wanting to make multiple colors of shirt because selling blue shirts will limit the number of red shirts they might sell. Or that same shirt maker not wanting to have shirts with Sailor Moon and shirts with Iron Man because they compete with one another and with their own red and blue shirts. It's a bad argument and not really an issue. [/QUOTE]
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