Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Rubber Band Effect
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mezuka" data-source="post: 8629828" data-attributes="member: 6746647"><p>The <strong>Rubber Band Effect</strong> is the way I've come to understand the pull toward TSR editions. I started in 1980 with Holmes and played every edition since. I saluted the changes that came with 3e and liked a lot of the decisions made with 4e.</p><p></p><p>After playing 5e for several years I started to feel the rubber band pull of the old TSR editions. In 2021-2022 I reread Basic (Moldvay), AD&D and 2e. I read many OSR games and other simulacrums. I can't play these games anymore. I've changed.</p><p></p><p>There is an undeniable tension between my memories of the 'good old TSR times' and 5e. I know perfectly well that 'good old times were not that good. We bickered a lot over the rules. The really good memories stem from an AD&D campaign, not DMed by me, which was very interesting as a player. It allowed me to play a character up to level 12.</p><p></p><p>The other good TSR memories are from an AD&D2e campaign I ran with a stable group for several years. I developed a region of a continent over time and it was my best campaign.</p><p></p><p>With 3e, 4e I wasn't able to replicate that either as a player or as a DM. It's not the fault of these editions. The player groups were riddled with problems. Despite playing them for several years, I have no good memories of these two editions. I only have good memories of d20 Modern.</p><p></p><p>With 5e I was able to replicate an old-school-style campaign - start a small build around it. It went very well for two years. It crashed because two players changed over time. Covid and divorce between the two didn't help. I think I'm still traumatized by this event two years after the fact. This too makes me long for the 'good old times.</p><p></p><p>Even if I know they are mostly 'pink coloured memories' the pull is strong. My way to cope with this is to play solitary (no DM) sessions of Castles & Crusades once in a while.</p><p></p><p>I have a stable group of players in their mid-40s but D&D is off the table. They don't want to play C&C either. I GM mostly the AGE system with them. At 57 I have nothing to complain about. I GM every other week and I'm a player in between.</p><p></p><p>Still, the rubber band is pulling. I've come to believe visiting forums and FB groups is nourishing the longing for my TSR days because I read about other players’ experiences. Consequently, I’ve decided to stop visiting them.</p><p></p><p>Goodbye!</p></blockquote><p></p>
[QUOTE="Mezuka, post: 8629828, member: 6746647"] The [B]Rubber Band Effect[/B] is the way I've come to understand the pull toward TSR editions. I started in 1980 with Holmes and played every edition since. I saluted the changes that came with 3e and liked a lot of the decisions made with 4e. After playing 5e for several years I started to feel the rubber band pull of the old TSR editions. In 2021-2022 I reread Basic (Moldvay), AD&D and 2e. I read many OSR games and other simulacrums. I can't play these games anymore. I've changed. There is an undeniable tension between my memories of the 'good old TSR times' and 5e. I know perfectly well that 'good old times were not that good. We bickered a lot over the rules. The really good memories stem from an AD&D campaign, not DMed by me, which was very interesting as a player. It allowed me to play a character up to level 12. The other good TSR memories are from an AD&D2e campaign I ran with a stable group for several years. I developed a region of a continent over time and it was my best campaign. With 3e, 4e I wasn't able to replicate that either as a player or as a DM. It's not the fault of these editions. The player groups were riddled with problems. Despite playing them for several years, I have no good memories of these two editions. I only have good memories of d20 Modern. With 5e I was able to replicate an old-school-style campaign - start a small build around it. It went very well for two years. It crashed because two players changed over time. Covid and divorce between the two didn't help. I think I'm still traumatized by this event two years after the fact. This too makes me long for the 'good old times. Even if I know they are mostly 'pink coloured memories' the pull is strong. My way to cope with this is to play solitary (no DM) sessions of Castles & Crusades once in a while. I have a stable group of players in their mid-40s but D&D is off the table. They don't want to play C&C either. I GM mostly the AGE system with them. At 57 I have nothing to complain about. I GM every other week and I'm a player in between. Still, the rubber band is pulling. I've come to believe visiting forums and FB groups is nourishing the longing for my TSR days because I read about other players’ experiences. Consequently, I’ve decided to stop visiting them. Goodbye! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Rubber Band Effect
Top