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The Rubber Band Effect
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<blockquote data-quote="theCourier" data-source="post: 8630559" data-attributes="member: 6946067"><p>Whatever the pull is, it's not nostalgia for me. Didn't grow up with D&D, especially not back during the 80s or 90s, and the only chance I had to play old D&D was in the 00s as a kid (I rejected it back then because I had a bit of a complex about being seen as a nerd). Got into a game of D&D (4e, but this was before I even knew about editions) around 2015-16ish, and then got super into 5e afterwards but bounced HARD off of it based on my experiences actually DMing it and playing it.</p><p></p><p>Then I found out about OSR play and systems and idk, there's just something about the restrained, down-to-earth initial impression it gave me. Looks cool, mundane maybe but I can see why people liked it. And then I delve a bit further and the scene is brimming with so much weird, gonzo, creative stuff that I can't help but wish I'd gotten into the hobby with it instead of 4 and 5e.</p></blockquote><p></p>
[QUOTE="theCourier, post: 8630559, member: 6946067"] Whatever the pull is, it's not nostalgia for me. Didn't grow up with D&D, especially not back during the 80s or 90s, and the only chance I had to play old D&D was in the 00s as a kid (I rejected it back then because I had a bit of a complex about being seen as a nerd). Got into a game of D&D (4e, but this was before I even knew about editions) around 2015-16ish, and then got super into 5e afterwards but bounced HARD off of it based on my experiences actually DMing it and playing it. Then I found out about OSR play and systems and idk, there's just something about the restrained, down-to-earth initial impression it gave me. Looks cool, mundane maybe but I can see why people liked it. And then I delve a bit further and the scene is brimming with so much weird, gonzo, creative stuff that I can't help but wish I'd gotten into the hobby with it instead of 4 and 5e. [/QUOTE]
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