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The Society of 3.5 Revisionists
The Rule of 3 - fixing high skill totals
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<blockquote data-quote="Kerrick" data-source="post: 4550056" data-attributes="member: 4722"><p>The more I look at the DCs in the PHB, the more I'm convinced that this is the way to go. A DC 15 check, or even DC 20, becomes meaningless after 5 or 10 levels. The Knowledge skill says that you can set the DC to 20 or 30 for really tough questions... pfft. A moderately min-maxed PC could make DC 30 by L10 with a good roll.</p><p></p><p>I looked over a few of my old characters that I'd converted, to use them as controls. Jessalie is a L7 rogue; here's what she's got for skills:</p><p></p><p>Balance +12, Bluff +5, Climb +8, Disable Device +7, Escape Artist +10, Gather Information +5, Hide +10, Jump +10, Listen +9, Move Silently +20, Open Lock +10, Search +7, Sleight of Hand +10, Spot +9, Tumble +14.</p><p></p><p>(She's not really min-maxed; she just has a few good items.) She could make a DC 15 check with most of her "utility skills" (Climb, DD, Hide, etc.) about 40% of the time, which seems about right to me.</p><p></p><p>If we use Jess' Phoenix stats...</p><p></p><p>Acrobatics +14, Climb +19, Disable Device +11, Gather Information +8, Jump +11, Knowledge (local) +8, Perception +11, Search +11 (+14 vs. traps), Sleight of Hand +14, Stealth +14, Use Magic Device +11.</p><p></p><p>She's doing about the same - her average skill score is +3 to +4, so that DC 15 check is still ~40%. The Pathfinder/Phoenix skill system (they're the same thing, but developed independently) actually grants a boost to most skills because of the +3 class skill bonus, so dividing by 3 would be better in this aspect. I just have to figure out a method to convert 3.5 DCs to Rule of 3 DCs so DMs can do it on the fly.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4550056, member: 4722"] The more I look at the DCs in the PHB, the more I'm convinced that this is the way to go. A DC 15 check, or even DC 20, becomes meaningless after 5 or 10 levels. The Knowledge skill says that you can set the DC to 20 or 30 for really tough questions... pfft. A moderately min-maxed PC could make DC 30 by L10 with a good roll. I looked over a few of my old characters that I'd converted, to use them as controls. Jessalie is a L7 rogue; here's what she's got for skills: Balance +12, Bluff +5, Climb +8, Disable Device +7, Escape Artist +10, Gather Information +5, Hide +10, Jump +10, Listen +9, Move Silently +20, Open Lock +10, Search +7, Sleight of Hand +10, Spot +9, Tumble +14. (She's not really min-maxed; she just has a few good items.) She could make a DC 15 check with most of her "utility skills" (Climb, DD, Hide, etc.) about 40% of the time, which seems about right to me. If we use Jess' Phoenix stats... Acrobatics +14, Climb +19, Disable Device +11, Gather Information +8, Jump +11, Knowledge (local) +8, Perception +11, Search +11 (+14 vs. traps), Sleight of Hand +14, Stealth +14, Use Magic Device +11. She's doing about the same - her average skill score is +3 to +4, so that DC 15 check is still ~40%. The Pathfinder/Phoenix skill system (they're the same thing, but developed independently) actually grants a boost to most skills because of the +3 class skill bonus, so dividing by 3 would be better in this aspect. I just have to figure out a method to convert 3.5 DCs to Rule of 3 DCs so DMs can do it on the fly. [/QUOTE]
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