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The Rules Cyclopedia - Unlearning Dnd Preconceptions from a 3e player
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<blockquote data-quote="transmission89" data-source="post: 8207398" data-attributes="member: 6688441"><p>Huh, funny, because that's very different to what you said up thread. </p><p></p><p>" It meant a confusing bit of math every single time."</p><p></p><p>So now I'm confused. You are either arguing A) that it's confusing maths or that B)That apparently the system is forgettable. You struggle to remember the simple subtraction operation. Which isn't a knock on the system itself. But interesting that you find it difficult to remember AC hit = THAC0 - roll yet can remember AC hit = BAB+roll (these have the same number of operations). Another alternative is C) moving goal posts, which I'm not about to entertain.</p><p></p><p>option A) has been proven false, B) and C) don't really present a good look.</p><p></p><p>Fun fact as an aside, far from being contrary to what was expected, the negative armour class was expected during the game's inception as it was based on wargames and that's who was expected to play it. Now certainly, it went on far too long as a legacy system as the game evolved, and not doing so for AD&D 2E was a missed opportunity, but such as it was.</p><p></p><p>Again, all told, there are plenty of reasons to want to prefer 3e and later over AD&D, and indeed, preferring ascending armour class is a legitimate reason. But again, THAC0 was not complex, it was not difficult.</p></blockquote><p></p>
[QUOTE="transmission89, post: 8207398, member: 6688441"] Huh, funny, because that's very different to what you said up thread. " It meant a confusing bit of math every single time." So now I'm confused. You are either arguing A) that it's confusing maths or that B)That apparently the system is forgettable. You struggle to remember the simple subtraction operation. Which isn't a knock on the system itself. But interesting that you find it difficult to remember AC hit = THAC0 - roll yet can remember AC hit = BAB+roll (these have the same number of operations). Another alternative is C) moving goal posts, which I'm not about to entertain. option A) has been proven false, B) and C) don't really present a good look. Fun fact as an aside, far from being contrary to what was expected, the negative armour class was expected during the game's inception as it was based on wargames and that's who was expected to play it. Now certainly, it went on far too long as a legacy system as the game evolved, and not doing so for AD&D 2E was a missed opportunity, but such as it was. Again, all told, there are plenty of reasons to want to prefer 3e and later over AD&D, and indeed, preferring ascending armour class is a legitimate reason. But again, THAC0 was not complex, it was not difficult. [/QUOTE]
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