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The Rules Cyclopedia - Unlearning Dnd Preconceptions from a 3e player
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<blockquote data-quote="teitan" data-source="post: 8208479" data-attributes="member: 3457"><p>No, they aren't required but the system for 3.5 and 4e is explicitly designed for use with a battle map and some sort of markers, so much so that the Essentials sets came with markers to be used with the battlemats and the Monster Vault had counters for every monster variation. Yes you can play without them but the system is designed for them and explicitly so. 1e & BX/Mentzer Basic mention minis but do not go over them in depth beyond being handy tools. When the system is designed and says "you can move this many squares in a turn" then, while your argument is certainly valid, your argument was not the expected norm. 3.5 and 4e very explicitly call for miniatures with counters being a secondary unmentioned option once WOTC was not putting out D&D Miniatures until Essentials. You can keep saying "but I didn't use them" and that's perfectly valid but does not reflect the rules as written.</p></blockquote><p></p>
[QUOTE="teitan, post: 8208479, member: 3457"] No, they aren't required but the system for 3.5 and 4e is explicitly designed for use with a battle map and some sort of markers, so much so that the Essentials sets came with markers to be used with the battlemats and the Monster Vault had counters for every monster variation. Yes you can play without them but the system is designed for them and explicitly so. 1e & BX/Mentzer Basic mention minis but do not go over them in depth beyond being handy tools. When the system is designed and says "you can move this many squares in a turn" then, while your argument is certainly valid, your argument was not the expected norm. 3.5 and 4e very explicitly call for miniatures with counters being a secondary unmentioned option once WOTC was not putting out D&D Miniatures until Essentials. You can keep saying "but I didn't use them" and that's perfectly valid but does not reflect the rules as written. [/QUOTE]
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The Rules Cyclopedia - Unlearning Dnd Preconceptions from a 3e player
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