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The rules keep stealing my thunder!
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<blockquote data-quote="Kahuna Burger" data-source="post: 3476083" data-attributes="member: 8439"><p>I'm not sure you have so much an issue with the rules as an issue with different expectations of the player/DM relationship. Your players seem to percieve you as an adversary, and since you obviously have all the power, they look to shield themselves as best they can with the rules that constrain your power. You don't want to be their adversary, you want them to trust you enough to be loose with the rules and let them do the same.</p><p></p><p>IMO, the solution to this issue is a simple out of game conversation with your players, and trusting their suspension of disbelief and roleplaying abilities not to cause some some of amok time when they discover you are ok with the PCs winning. Institute an action point/stunt type of system or just agree to the "if you can make it sound cool you can try it" rule.</p><p></p><p>Do not respond to players who don't trust you with obvious and punative retcons or rules changes, unless you enjoy that lack of trust and wish to see it grow. Respond with communication on why they can trust you to provide a fun game for everyone.</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 3476083, member: 8439"] I'm not sure you have so much an issue with the rules as an issue with different expectations of the player/DM relationship. Your players seem to percieve you as an adversary, and since you obviously have all the power, they look to shield themselves as best they can with the rules that constrain your power. You don't want to be their adversary, you want them to trust you enough to be loose with the rules and let them do the same. IMO, the solution to this issue is a simple out of game conversation with your players, and trusting their suspension of disbelief and roleplaying abilities not to cause some some of amok time when they discover you are ok with the PCs winning. Institute an action point/stunt type of system or just agree to the "if you can make it sound cool you can try it" rule. Do not respond to players who don't trust you with obvious and punative retcons or rules changes, unless you enjoy that lack of trust and wish to see it grow. Respond with communication on why they can trust you to provide a fun game for everyone. [/QUOTE]
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The rules keep stealing my thunder!
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