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The rules keep stealing my thunder!
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<blockquote data-quote="cignus_pfaccari" data-source="post: 3479298" data-attributes="member: 14557"><p>Heh. Semantics.</p><p></p><p></p><p></p><p>Actually, what he said is perfectly valid. The DM tells him what he knows based on the roll, and Knowledge checks are some of those where there can be partial success. </p><p></p><p>(Edit) Also note that, realistically, the answer the player gets from a failed Knowledge roll should be viewed as correct from the character's view, until other information comes in that calls the answer into question. Of course, sometimes you'll know that you don't know. That would be a nice addition to the ruleset for Knowledge skills. After all, people don't typically knowingly write in incorrect answers on a test, but sometimes they just don't know at all. (/Edit)</p><p></p><p>If he made the roll, the DM tells him what it is.</p><p></p><p>If he *didn't*, then the DM tells him...something plausible. Not "it's a candy golem!", in this case, likely a similar type of undead. Again, he could just not know, but come on, it's undead, and zombies show a great variability in terms of how they appear.</p><p></p><p>"32, eh? Yep, definitely a zombie."</p><p>"Okay, I run by it"</p><p>"And the Lavawight takes his attack of opportunity..."</p><p>(player shrieks in fear...mostly at the gross violation of mechanics that the lavawight represents, but that's neither here nor there)</p><p></p><p>Meanwhile, the cleric with his result of 52 knew what the guy was doing, and didn't bother saying anything, because it's more fun that way. This, BTW, describes how my gaming group acts sometimes.</p><p></p><p>Brad</p></blockquote><p></p>
[QUOTE="cignus_pfaccari, post: 3479298, member: 14557"] Heh. Semantics. Actually, what he said is perfectly valid. The DM tells him what he knows based on the roll, and Knowledge checks are some of those where there can be partial success. (Edit) Also note that, realistically, the answer the player gets from a failed Knowledge roll should be viewed as correct from the character's view, until other information comes in that calls the answer into question. Of course, sometimes you'll know that you don't know. That would be a nice addition to the ruleset for Knowledge skills. After all, people don't typically knowingly write in incorrect answers on a test, but sometimes they just don't know at all. (/Edit) If he made the roll, the DM tells him what it is. If he *didn't*, then the DM tells him...something plausible. Not "it's a candy golem!", in this case, likely a similar type of undead. Again, he could just not know, but come on, it's undead, and zombies show a great variability in terms of how they appear. "32, eh? Yep, definitely a zombie." "Okay, I run by it" "And the Lavawight takes his attack of opportunity..." (player shrieks in fear...mostly at the gross violation of mechanics that the lavawight represents, but that's neither here nor there) Meanwhile, the cleric with his result of 52 knew what the guy was doing, and didn't bother saying anything, because it's more fun that way. This, BTW, describes how my gaming group acts sometimes. Brad [/QUOTE]
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