Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The rules keep stealing my thunder!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gizmo33" data-source="post: 3479892" data-attributes="member: 30001"><p>Yes, really, and that's why I said it. The question "what is it?" makes an assumption that's not true. The question is a leading question, that is simple, plain, and not a matter of opinion. You keep saying that it's "valid", but you don't say on what basis. Leading questions force the person asked them to reframe the context away from the other persons agenda. It's exactly what telemarketers do. They ask you "how many do you want to buy?" not "do you want to buy?". It's an aggressive tactic, and IMO has no place in a situation that is not supposed to be adversarial.</p><p></p><p>"Passive-aggressive" has it's own set of attributes. It's about finding ways to be aggressive without have to acknowledge your intent or be accountable. Using words like "fine" in situations that obviously aren't fine. Asking questions that aren't questions or contain implicit assumptions.</p><p></p><p>In the end that's my opinion on it. I don't think that telling me that the question is valid is going to convince me that it is. If you don't believe me - the next time you go before a judge for a traffic ticket, ask him "so when do I get to leave?" before he's made his ruling. I believe that you will then gain a sudden appreciation for what I'm saying.</p><p></p><p></p><p></p><p>That's just a matter of vocabulary. "Making the roll" is an idiom of the language that means "did I succeed at the roll". Certainly you must be able to comprehend what "Whew! I made my saving throw!" means. Same thing in this case.</p><p></p><p></p><p></p><p>I don't recognize this from the SRD description for the knowledge skill. I don't see anywhere where to consequences of failure would cause the character to have false knowledge. It's possible, but I don't think the rules spell it out. In a situation where the roll determines whether you know something or not, it seems to be general practice to allow the player to make rolls when their success or failure is immediately evident. That's why they wouldn't roll spot or listen checks. Were this not the case, then the person in the thread who made those dice rolls was out of line for third reason as well - because I should have rolled the checks for him. But apparently, both he and I were under the impression that this wasn't the case. It's a simple enough thing for the DM to establish anyway.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3479892, member: 30001"] Yes, really, and that's why I said it. The question "what is it?" makes an assumption that's not true. The question is a leading question, that is simple, plain, and not a matter of opinion. You keep saying that it's "valid", but you don't say on what basis. Leading questions force the person asked them to reframe the context away from the other persons agenda. It's exactly what telemarketers do. They ask you "how many do you want to buy?" not "do you want to buy?". It's an aggressive tactic, and IMO has no place in a situation that is not supposed to be adversarial. "Passive-aggressive" has it's own set of attributes. It's about finding ways to be aggressive without have to acknowledge your intent or be accountable. Using words like "fine" in situations that obviously aren't fine. Asking questions that aren't questions or contain implicit assumptions. In the end that's my opinion on it. I don't think that telling me that the question is valid is going to convince me that it is. If you don't believe me - the next time you go before a judge for a traffic ticket, ask him "so when do I get to leave?" before he's made his ruling. I believe that you will then gain a sudden appreciation for what I'm saying. That's just a matter of vocabulary. "Making the roll" is an idiom of the language that means "did I succeed at the roll". Certainly you must be able to comprehend what "Whew! I made my saving throw!" means. Same thing in this case. I don't recognize this from the SRD description for the knowledge skill. I don't see anywhere where to consequences of failure would cause the character to have false knowledge. It's possible, but I don't think the rules spell it out. In a situation where the roll determines whether you know something or not, it seems to be general practice to allow the player to make rolls when their success or failure is immediately evident. That's why they wouldn't roll spot or listen checks. Were this not the case, then the person in the thread who made those dice rolls was out of line for third reason as well - because I should have rolled the checks for him. But apparently, both he and I were under the impression that this wasn't the case. It's a simple enough thing for the DM to establish anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The rules keep stealing my thunder!
Top