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The Runelords Trilogy in 5E Eberron *Spoilers* Discussion, Conversion Notes and Adventure Log
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<blockquote data-quote="Matrix Sorcica" data-source="post: 8057187" data-attributes="member: 3547"><p>I will most certainly be following this. I've long considered during something like this, but have not been able to fit all the pieces together.</p><p>I'm not that familiar with Eberron, but assume that the stand ins you've used fits the bill. A few comments/questions:</p><p></p><ul> <li data-xf-list-type="ul">Will you actually be using all 18 adventures? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /> Won't there be a high risk of campaign fatigue? Plus, as I understand it and imo as well, not all of the chapters are as strong as others.</li> <li data-xf-list-type="ul">What about the Grey Maidens of Curse of the Lady's Light - won't they spoil Curse of the Crimson Throne if you should ever play that? And if you played it already, aren't the Runelords revealed already?</li> </ul><p>(that's some of the troubles I've been having myself. I really like the slow unveiling of the Runelords (Karzoug) in RotR, but I'd really like to combine RotR and Shattered Star. I'd especially like to use Curse of the Lady's Light. However, the impact of that adventure is less without having played CotCT, imo. But CotCT spoils the Runelords <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f914.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":unsure:" title="Unsure :unsure:" data-smilie="24"data-shortname=":unsure:" />)</p><ul> <li data-xf-list-type="ul">Maybe change the order of Fortress and Curse, to keep the Runelord reveal off?</li> <li data-xf-list-type="ul">Sounds like you will be gutting a lot of filler combats (I hope)? How many encounters will you keep per chapter? How long do you think a chapter will take you to complete?</li> <li data-xf-list-type="ul">I had tentatively thought of doing RotR 1-4 more or less unchanged to build up the reveal, then do the first part of Sins of the Saviors, letting the party learn of Xin-Shalast. They could then go to there and defeat Karzoug, finding the Shard of Sin in his loot. This would lead them to either a) Runeforge for the remaining Shards, or b) into Shattered Star for the remaining Shards (cutting some chapters - and then going to Runeforge to be able to forge the Sihedron and then placing it at the spot in Magnimar, or just skipping Runeforge altogether. Then finish it all of with Dead Heart of Xin.</li> <li data-xf-list-type="ul">I do like putting Shards of Sin where you did. And the rest of the rework.</li> <li data-xf-list-type="ul">I may need to read Return again. I found it namedropping and uninspired.</li> <li data-xf-list-type="ul">I too would just relevel everything, but we use xp. I'd just let the xp decide what lvl the chapters should be for. That would also allow some of the chapters to be more sandbox instead of AP railroad - do they really need to find the Shards in that order? Could a major part of Shattered Star just be free choice as to the order they get the pieces? I think so.</li> <li data-xf-list-type="ul">I fear campaign fatigue.</li> </ul><p></p><p>Edit: And I am placing this on the Sword Coast. There's a lot of overlap with Netheril, which I haven't found a solution for yet. Netherese ruins are already established in my campaign (currently centered on Neverwinter), so just saying Netheril=Thassilon will take some of the mystery ofthe Thassilonian ruins away. Plua, I love the names Thassilon and Netheril <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Matrix Sorcica, post: 8057187, member: 3547"] I will most certainly be following this. I've long considered during something like this, but have not been able to fit all the pieces together. I'm not that familiar with Eberron, but assume that the stand ins you've used fits the bill. A few comments/questions: [LIST] [*]Will you actually be using all 18 adventures? o_O Won't there be a high risk of campaign fatigue? Plus, as I understand it and imo as well, not all of the chapters are as strong as others. [*]What about the Grey Maidens of Curse of the Lady's Light - won't they spoil Curse of the Crimson Throne if you should ever play that? And if you played it already, aren't the Runelords revealed already? [/LIST] (that's some of the troubles I've been having myself. I really like the slow unveiling of the Runelords (Karzoug) in RotR, but I'd really like to combine RotR and Shattered Star. I'd especially like to use Curse of the Lady's Light. However, the impact of that adventure is less without having played CotCT, imo. But CotCT spoils the Runelords :unsure:) [LIST] [*]Maybe change the order of Fortress and Curse, to keep the Runelord reveal off? [*]Sounds like you will be gutting a lot of filler combats (I hope)? How many encounters will you keep per chapter? How long do you think a chapter will take you to complete? [*]I had tentatively thought of doing RotR 1-4 more or less unchanged to build up the reveal, then do the first part of Sins of the Saviors, letting the party learn of Xin-Shalast. They could then go to there and defeat Karzoug, finding the Shard of Sin in his loot. This would lead them to either a) Runeforge for the remaining Shards, or b) into Shattered Star for the remaining Shards (cutting some chapters - and then going to Runeforge to be able to forge the Sihedron and then placing it at the spot in Magnimar, or just skipping Runeforge altogether. Then finish it all of with Dead Heart of Xin. [*]I do like putting Shards of Sin where you did. And the rest of the rework. [*]I may need to read Return again. I found it namedropping and uninspired. [*]I too would just relevel everything, but we use xp. I'd just let the xp decide what lvl the chapters should be for. That would also allow some of the chapters to be more sandbox instead of AP railroad - do they really need to find the Shards in that order? Could a major part of Shattered Star just be free choice as to the order they get the pieces? I think so. [*]I fear campaign fatigue. [/LIST] Edit: And I am placing this on the Sword Coast. There's a lot of overlap with Netheril, which I haven't found a solution for yet. Netherese ruins are already established in my campaign (currently centered on Neverwinter), so just saying Netheril=Thassilon will take some of the mystery ofthe Thassilonian ruins away. Plua, I love the names Thassilon and Netheril :) [/QUOTE]
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