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The Runewild - Story Hour
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<blockquote data-quote="mikeawmids1" data-source="post: 9622719" data-attributes="member: 7030604"><p><u>Session Five</u></p><p></p><p>For reasons, Drezepp changes his stage name to Claus Wunderstrapp.</p><p></p><p>The nude dwarf is Rufus Ambercomb, druidic guardian of the magic honey tree. The Runewards negotiate for access to the hive by describing how they cleared the goblins from Flyspeck Hill waaaay back at the beginning of the campaign.</p><p></p><p>The Runewardens return to their lodge in Widderspire Village. It has been weeks since they left, and no-one can recall if they left any bandits tied up in the cellar. They decide not to check; they are Schrödinger's bandits now.</p><p></p><p><a href="https://i.postimg.cc/vHmfKQvr/seven-tail.jpg" target="_blank"><img src="https://i.postimg.cc/vHmfKQvr/seven-tail.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p></p><p>Knocking at the door; a caller at this hour?! A kindly old man stands at the threshold, leaning on a gnarled staff. Claus notices several bushy fox tails poking out from under the stranger's robe. It is - of course - Seventails, the Pookah King! He thanks the heroes for rescuing Hoorah, and asks how he can repay them. The Runewardens want Korthsuva, the Hag of Hours. Seventails sighs, his decision to imprison the witch weighs heavily on him, and he wonders if he did the right thing. He reveals the location of her prison, and leaves the decision of whether or not to release the clockbound hag in Runewarden's hands. He asks only that the heroes watch over the Pookah, should anything happen to him.</p><p></p><p>ID4 spots a large black crow peering in through a window. The eavesdropping avian flies away before he can catch it. If Moira overheard Seventails' infodump, she will undoubtedly infom Griselda. The race is on to free Korthsuva, before agents of the Grand Coven are sent to stop them.</p><p></p><p>The Runewardens traverse the Path of Petals to shorten their journey and throw off any pursuit. As they climb into the foothills of the Ironwall Peaks, they see the vastness of the Runewild spread out below them. They also see an army of goblinoids marching along the road to Burly Point. It appears the Broken King's counter-attack has begun, just as Butte Nugget warned them two weeks ago <em>(god rest his soul)</em>.</p><p></p><p>The Runewardens reach Korthsuva's prison late afternoon. A five-headed ogre <em>(four of which are braying, mad-eyed stag heads)</em> is hacking at a 30ft tall hedge with a glaive. The thorny brambles grow back as quickly as he cuts them away. This is Iodun, oldest <em>(and most cunning)</em> son of the Hag Queen, accompanied by a pack of vicious dire wolves. One of the wolves is hopelessly tangled in the hedge, whining pitifully as the thorny vines constrict its body. Claus suggests that the ogre call off his hounds and leave. Ioden fails his Wisdom save and does just that, meandering off with the wolf pack at his heels.</p><p></p><p>ID4 burns a hole in the hedge and the Runewardens hop through. Beyond lies a small, sunny clearing untouched by Winter. A simple cottage squats beside a flourishing apple tree, branches laden with fruit. A comely woman with dark hair and sparkling green eyes opens the cottage door and invites the heroes inside. This is Korthsuva, the First Hag of the Runewild, although she seems pleasant enough. The Runewardens ask for her help breaking the great hex on Caerfell. Korthsuva agrees, but first they must release her from the clock to which Seventails bound her magic. All they have to do is turn the hours hand forward to midnight.</p><p></p><p>ID4 starts messing with the time. The sky outside darkens as the sun descends toward the horizon at an accelerated pace. ID4's metal body begins to pit and corrode, as though undergoing decades of degradation in mere moments. Tink tries to pull the warforged away from the clock, but ID4 knocks him back. Korthsuva's motherly facade changes to that of a wicked old crone, cackling with glee at her imminent release. Brother Alistair casts Sacred Flame on the clock, damaging it. Korthsuva shrieks in rage and banishes the cleric to an extradimensional maze. Sir Bruno is outside, picking apples off the tree whilst all this is going down.</p><p></p><p><a href="https://i.postimg.cc/cJdsDJRZ/robot-with-rusted-metal-parts-smiling-face-99233-147613.jpg" target="_blank"><img src="https://i.postimg.cc/cJdsDJRZ/robot-with-rusted-metal-parts-smiling-face-99233-147613.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p></p><p>The clock strikes midnight and ID4 collapses into a pile of rusty scrap. <strong>RIP ID4</strong>. After thousands of years, Korthsuva is free. She is pact-bound to uphold her end of the bargain, and agrees to meet the Runewardens in Caerfell Keep to break Griselda's curse. Claus casts <em>Mending</em> on the broken Warforged and repairs ID4's head and conciousness. Tink pops the robot's head in his bag, hoping they can attach it to a new robot body.</p><p></p><p>The Runewardens make haste for Caerfell, cutting through the forest to make better time. They have not rested for several nights now, and are starting to feel a bit rough. They pass a ruined tower perched on the bank of a moonlit lake. The Runewardens have the creeping sensation of being watched. Sir Bruno spots a half-dozen dusky elves shadowing the party. Tink is alarmed; the Droasidhe <em>(or Dark Elves)</em> were banished from the Runewild long ago, and their ill-favored ilk have no business in the forest. Tink confronts the Droasidhe patrol. Claus casts <em>Friends</em> before things turn nasty. The drow seek the Highvale Blades, seven magical longswords forged by the Aosidhe during the Witch Wars. They are operating out of Greyspire; the ruined tower beside the lake. The Runewardens take their leave before Claus loses concentration on his spell.</p><p></p><p><a href="https://i.postimg.cc/ZK3B2Cdy/Drow.png" target="_blank"><img src="https://i.postimg.cc/ZK3B2Cdy/Drow.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p></p><p>The party reach a crossroads, both literal and figurative. Do they continue toward Caerfell and their rendezvous with Korthsuva, or rush to the defence of Burly Point? A goliath barbarian stands at the junction, surrounded by the dismembered chunks of a dozen slain goblins. This is Hamar <em>(played by Adam)</em>, a simple-minded brute whose only wish is to murder more goblinoids.</p><p></p><p>To Hamar's disappointment, the Runewardens head for Caerfell. The Broken King can wait. Korthsuva<em> (now wearing the guise of a sultry, raven-haired maiden)</em> is waiting for them outside the keep. She sets to sundering Griselda's curse. The heroes hear a sibilant hissing as the sands of time catch up with those affected by the great hex. Lord Caerfell ages fifty years in a matter of minutes, from a fresh-faced adolescent to a doddering old man. His younger sister Rosalind is now a grey-haired old spinster.</p><p></p><p>Tink tries recruiting Korthsuva to fight the Broken King, but she has a score to settle with Seventails and leaves. Lord Caerfell is a shell of his former self; infirm and unsure, the brashness of youth fallen away like leaves from a dying tree. Rosalind accompanies the heroes to the battlements, from where they can observe the goblin army laying siege to Burly Point. Caerfell cannot allow their dwarven neighbours to be conquered! The Runewardens rest for one night, and prepare for the Battle of Burly Point come the dawn.</p><p></p><p><strong>TBC</strong></p><p></p><p><em><u>XP Calculator</u></em></p><p><em>Negotiate access to the magic honey tree - 400xp</em></p><p><em>Meeting the Pookah King - 500xp</em></p><p><em>Avoiding combat with Ioden - 500xp</em></p><p><em>Releasing Korthsuva - 1000xp</em></p><p><em>Discoveing Droasidhe faction at Greyspire - 100xp</em></p><p><em>Recruiting Hamar to the Runewardens - 100xp</em></p><p><em>Breaking the great hex on Caerfell - 1000xp</em></p><p><em>4600/5 = 920</em></p><p><em>+ 6500 = 7420</em></p><p><em>Next level up (6) at 14000</em></p></blockquote><p></p>
[QUOTE="mikeawmids1, post: 9622719, member: 7030604"] [U]Session Five[/U] For reasons, Drezepp changes his stage name to Claus Wunderstrapp. The nude dwarf is Rufus Ambercomb, druidic guardian of the magic honey tree. The Runewards negotiate for access to the hive by describing how they cleared the goblins from Flyspeck Hill waaaay back at the beginning of the campaign. The Runewardens return to their lodge in Widderspire Village. It has been weeks since they left, and no-one can recall if they left any bandits tied up in the cellar. They decide not to check; they are Schrödinger's bandits now. [URL='https://i.postimg.cc/vHmfKQvr/seven-tail.jpg'][IMG]https://i.postimg.cc/vHmfKQvr/seven-tail.jpg[/IMG][/URL] Knocking at the door; a caller at this hour?! A kindly old man stands at the threshold, leaning on a gnarled staff. Claus notices several bushy fox tails poking out from under the stranger's robe. It is - of course - Seventails, the Pookah King! He thanks the heroes for rescuing Hoorah, and asks how he can repay them. The Runewardens want Korthsuva, the Hag of Hours. Seventails sighs, his decision to imprison the witch weighs heavily on him, and he wonders if he did the right thing. He reveals the location of her prison, and leaves the decision of whether or not to release the clockbound hag in Runewarden's hands. He asks only that the heroes watch over the Pookah, should anything happen to him. ID4 spots a large black crow peering in through a window. The eavesdropping avian flies away before he can catch it. If Moira overheard Seventails' infodump, she will undoubtedly infom Griselda. The race is on to free Korthsuva, before agents of the Grand Coven are sent to stop them. The Runewardens traverse the Path of Petals to shorten their journey and throw off any pursuit. As they climb into the foothills of the Ironwall Peaks, they see the vastness of the Runewild spread out below them. They also see an army of goblinoids marching along the road to Burly Point. It appears the Broken King's counter-attack has begun, just as Butte Nugget warned them two weeks ago [I](god rest his soul)[/I]. The Runewardens reach Korthsuva's prison late afternoon. A five-headed ogre [I](four of which are braying, mad-eyed stag heads)[/I] is hacking at a 30ft tall hedge with a glaive. The thorny brambles grow back as quickly as he cuts them away. This is Iodun, oldest [I](and most cunning)[/I] son of the Hag Queen, accompanied by a pack of vicious dire wolves. One of the wolves is hopelessly tangled in the hedge, whining pitifully as the thorny vines constrict its body. Claus suggests that the ogre call off his hounds and leave. Ioden fails his Wisdom save and does just that, meandering off with the wolf pack at his heels. ID4 burns a hole in the hedge and the Runewardens hop through. Beyond lies a small, sunny clearing untouched by Winter. A simple cottage squats beside a flourishing apple tree, branches laden with fruit. A comely woman with dark hair and sparkling green eyes opens the cottage door and invites the heroes inside. This is Korthsuva, the First Hag of the Runewild, although she seems pleasant enough. The Runewardens ask for her help breaking the great hex on Caerfell. Korthsuva agrees, but first they must release her from the clock to which Seventails bound her magic. All they have to do is turn the hours hand forward to midnight. ID4 starts messing with the time. The sky outside darkens as the sun descends toward the horizon at an accelerated pace. ID4's metal body begins to pit and corrode, as though undergoing decades of degradation in mere moments. Tink tries to pull the warforged away from the clock, but ID4 knocks him back. Korthsuva's motherly facade changes to that of a wicked old crone, cackling with glee at her imminent release. Brother Alistair casts Sacred Flame on the clock, damaging it. Korthsuva shrieks in rage and banishes the cleric to an extradimensional maze. Sir Bruno is outside, picking apples off the tree whilst all this is going down. [URL='https://i.postimg.cc/cJdsDJRZ/robot-with-rusted-metal-parts-smiling-face-99233-147613.jpg'][IMG]https://i.postimg.cc/cJdsDJRZ/robot-with-rusted-metal-parts-smiling-face-99233-147613.jpg[/IMG][/URL] The clock strikes midnight and ID4 collapses into a pile of rusty scrap. [B]RIP ID4[/B]. After thousands of years, Korthsuva is free. She is pact-bound to uphold her end of the bargain, and agrees to meet the Runewardens in Caerfell Keep to break Griselda's curse. Claus casts [I]Mending[/I] on the broken Warforged and repairs ID4's head and conciousness. Tink pops the robot's head in his bag, hoping they can attach it to a new robot body. The Runewardens make haste for Caerfell, cutting through the forest to make better time. They have not rested for several nights now, and are starting to feel a bit rough. They pass a ruined tower perched on the bank of a moonlit lake. The Runewardens have the creeping sensation of being watched. Sir Bruno spots a half-dozen dusky elves shadowing the party. Tink is alarmed; the Droasidhe [I](or Dark Elves)[/I] were banished from the Runewild long ago, and their ill-favored ilk have no business in the forest. Tink confronts the Droasidhe patrol. Claus casts [I]Friends[/I] before things turn nasty. The drow seek the Highvale Blades, seven magical longswords forged by the Aosidhe during the Witch Wars. They are operating out of Greyspire; the ruined tower beside the lake. The Runewardens take their leave before Claus loses concentration on his spell. [URL='https://i.postimg.cc/ZK3B2Cdy/Drow.png'][IMG]https://i.postimg.cc/ZK3B2Cdy/Drow.png[/IMG][/URL] The party reach a crossroads, both literal and figurative. Do they continue toward Caerfell and their rendezvous with Korthsuva, or rush to the defence of Burly Point? A goliath barbarian stands at the junction, surrounded by the dismembered chunks of a dozen slain goblins. This is Hamar [I](played by Adam)[/I], a simple-minded brute whose only wish is to murder more goblinoids. To Hamar's disappointment, the Runewardens head for Caerfell. The Broken King can wait. Korthsuva[I] (now wearing the guise of a sultry, raven-haired maiden)[/I] is waiting for them outside the keep. She sets to sundering Griselda's curse. The heroes hear a sibilant hissing as the sands of time catch up with those affected by the great hex. Lord Caerfell ages fifty years in a matter of minutes, from a fresh-faced adolescent to a doddering old man. His younger sister Rosalind is now a grey-haired old spinster. Tink tries recruiting Korthsuva to fight the Broken King, but she has a score to settle with Seventails and leaves. Lord Caerfell is a shell of his former self; infirm and unsure, the brashness of youth fallen away like leaves from a dying tree. Rosalind accompanies the heroes to the battlements, from where they can observe the goblin army laying siege to Burly Point. Caerfell cannot allow their dwarven neighbours to be conquered! The Runewardens rest for one night, and prepare for the Battle of Burly Point come the dawn. [B]TBC[/B] [I][U]XP Calculator[/U] Negotiate access to the magic honey tree - 400xp Meeting the Pookah King - 500xp Avoiding combat with Ioden - 500xp Releasing Korthsuva - 1000xp Discoveing Droasidhe faction at Greyspire - 100xp Recruiting Hamar to the Runewardens - 100xp Breaking the great hex on Caerfell - 1000xp 4600/5 = 920 + 6500 = 7420 Next level up (6) at 14000[/I] [/QUOTE]
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