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The Sacred Cow Slaughterhouse: Ideas you think D&D's better without
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<blockquote data-quote="Kinak" data-source="post: 6199985" data-attributes="member: 6694112"><p>That's still not terrribly uncommon. That said, my experience with that rule is calibrated to 2nd Edition.</p><p></p><p>So your halfling fighter/thief can get to level 9/15. And the classic half-elf fighter/mage/thief can get to 9/12/12. So even the first limit doesn't kick in until your human mages have reached 9th level.</p><p></p><p>I don't think it's controversial to say most games have wrapped up or failed by then. And in old school play, you probably have a new character by that point.</p><p></p><p>But, all that the caps being lower forces you to do is move the bet to a different level. I can't say I much like the idea of people flipping through the PHB at the start of my campaign thinking "well, this'll be best if we never make it past level 4, but if the campaign lasts a while..." Obviously, your mileage may vary, but I don't want to start my games off by creating a deadpool. And I want a system that can support short campaigns if I want to run one.</p><p></p><p>Cheers!</p><p>Kinak</p></blockquote><p></p>
[QUOTE="Kinak, post: 6199985, member: 6694112"] That's still not terrribly uncommon. That said, my experience with that rule is calibrated to 2nd Edition. So your halfling fighter/thief can get to level 9/15. And the classic half-elf fighter/mage/thief can get to 9/12/12. So even the first limit doesn't kick in until your human mages have reached 9th level. I don't think it's controversial to say most games have wrapped up or failed by then. And in old school play, you probably have a new character by that point. But, all that the caps being lower forces you to do is move the bet to a different level. I can't say I much like the idea of people flipping through the PHB at the start of my campaign thinking "well, this'll be best if we never make it past level 4, but if the campaign lasts a while..." Obviously, your mileage may vary, but I don't want to start my games off by creating a deadpool. And I want a system that can support short campaigns if I want to run one. Cheers! Kinak [/QUOTE]
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The Sacred Cow Slaughterhouse: Ideas you think D&D's better without
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