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The Sacred Cow Slaughterhouse: Ideas you think D&D's better without
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<blockquote data-quote="jbear" data-source="post: 6200294" data-attributes="member: 75065"><p>Did you actually read the 4e DMG. From your comment I would think not. Either that or you are grossly exaggerating on purpose by saying "virtually nothing". </p><p></p><p>There are pages dedicated to how to narrate what is going on ("Show not tell"), are these not the story functions of a combat encounter? Narration, brevity, atmosphere, cinematic style, enticement, realism, roleplaying, suspense, pacing, props, dispensing information, improvising, saying 'yes' ... are these not in there to assist in the adjudication of the story functions of a combat encounter?</p><p></p><p>Also, have you read the 4e DMG2? That is a fantastic tome that a DM running any system could learn STACKS from. E.g the chapter on group story telling which looks at: story structure, branching, cooperative arcs, cooperative world building, roleplaying hooks, vignettes, drama rewards, flashbacks, transitions, third person teasers, core motivations and interrelations of characters ... or directly what you are talking about in the very next chapter: Advanced encounters. First Bullet point: encounter as story: "this section discusses encounters as turning points in a story of your adventure and focuses on encounter objectives that add purpose to a combat encounter". Anyway, I believe I have made my point.</p><p></p><p>Sorry, I had bypassed the comment you made until I came to another posters comment a few pages later about all the DMG's stating overtly that rules are guidelines, naming every edition except 4e. I assume that omission is also out of ignorance, as that philosophy is also made very clear in the 4e DMG, where having FUN is stressed as the core and most important element of playing the game. </p><p></p><p>I get a little tired of the many many throw away comments made by posters that infer that 'IT IS KNOWN' that 4e is the "BAD/WRONG" mistake edition of D&D. </p><p></p><p>But I am more than happy with the many sacred cows that were slaughtered by 4e.</p></blockquote><p></p>
[QUOTE="jbear, post: 6200294, member: 75065"] Did you actually read the 4e DMG. From your comment I would think not. Either that or you are grossly exaggerating on purpose by saying "virtually nothing". There are pages dedicated to how to narrate what is going on ("Show not tell"), are these not the story functions of a combat encounter? Narration, brevity, atmosphere, cinematic style, enticement, realism, roleplaying, suspense, pacing, props, dispensing information, improvising, saying 'yes' ... are these not in there to assist in the adjudication of the story functions of a combat encounter? Also, have you read the 4e DMG2? That is a fantastic tome that a DM running any system could learn STACKS from. E.g the chapter on group story telling which looks at: story structure, branching, cooperative arcs, cooperative world building, roleplaying hooks, vignettes, drama rewards, flashbacks, transitions, third person teasers, core motivations and interrelations of characters ... or directly what you are talking about in the very next chapter: Advanced encounters. First Bullet point: encounter as story: "this section discusses encounters as turning points in a story of your adventure and focuses on encounter objectives that add purpose to a combat encounter". Anyway, I believe I have made my point. Sorry, I had bypassed the comment you made until I came to another posters comment a few pages later about all the DMG's stating overtly that rules are guidelines, naming every edition except 4e. I assume that omission is also out of ignorance, as that philosophy is also made very clear in the 4e DMG, where having FUN is stressed as the core and most important element of playing the game. I get a little tired of the many many throw away comments made by posters that infer that 'IT IS KNOWN' that 4e is the "BAD/WRONG" mistake edition of D&D. But I am more than happy with the many sacred cows that were slaughtered by 4e. [/QUOTE]
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