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The Sage - A new base class
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<blockquote data-quote="Ahnehnois" data-source="post: 2020290" data-attributes="member: 17106"><p>Whoops. Did that on my copy but not the boards. Fixed.</p><p></p><p>It should be noted that Weak Spot, unlike sneak attack, requires a difficult skill check. Sneak attack requires an opposed check or just flanking. The sage will beat up pretty well on creatures he knows about, but the ability will only apply if he has a lot of ranks in the right knowledge and rolls well. Getting the bonus against another humanoid is especially hard because you have to have the right knowledge: local.</p><p>Possibly true, but then, sneak attack is much more damage than fighters ever do. The way a finesse class competes in combat is by being specialized at least a little, and gaining great bonuses if they're in the right situation.</p><p>That's the idea I was shooting for originally.</p><p>That's good.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 2020290, member: 17106"] Whoops. Did that on my copy but not the boards. Fixed. It should be noted that Weak Spot, unlike sneak attack, requires a difficult skill check. Sneak attack requires an opposed check or just flanking. The sage will beat up pretty well on creatures he knows about, but the ability will only apply if he has a lot of ranks in the right knowledge and rolls well. Getting the bonus against another humanoid is especially hard because you have to have the right knowledge: local. Possibly true, but then, sneak attack is much more damage than fighters ever do. The way a finesse class competes in combat is by being specialized at least a little, and gaining great bonuses if they're in the right situation. That's the idea I was shooting for originally. That's good. [/QUOTE]
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The Sage - A new base class
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