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The Sage on White Raven Tactics
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<blockquote data-quote="RigaMortus2" data-source="post: 3681505" data-attributes="member: 11586"><p>Not really. Its basic math. If I have 10 spells and can normally only cast one a round, it will take me a minimum of 10 rounds to cast them all. If I have 10 spells and have a way to cast 2 a round, it will take me a minimum of 5 rounds to cast them all. 5 rounds of casting is quicker than 10 rounds of casting. Can't see how that can be proven wrong...</p><p></p><p>Also, you are not going to be able to use WRT every round. The martial adept will need at least a round to get it back (a Crusader has a chance to get it back from one round to the next, but it is random if it will happen). So it is more like casting 3 spells every 2 rounds. Not that quick as you think, and definately not as quick as 3.0 haste.</p><p></p><p>I guess you could argue that "what if you have multiple people in the group that can each use WRT?" Well... what if you have multiple spellcasters in the group that can nuke each round?</p><p></p><p>Again, I don't see a major problem. It works fine for my game. Have never had any issues. It's all theory anyway. Sure, if you have 5 people with WRT each use it on a mage, he'll nuke the battlefield into oblivion. What are the chances of 5 people having WRT though? And if that's the case, I think the DM would be wise enough to realize his players are up to something (5 warblades and a mage... interesting group dynamic there guys...)</p></blockquote><p></p>
[QUOTE="RigaMortus2, post: 3681505, member: 11586"] Not really. Its basic math. If I have 10 spells and can normally only cast one a round, it will take me a minimum of 10 rounds to cast them all. If I have 10 spells and have a way to cast 2 a round, it will take me a minimum of 5 rounds to cast them all. 5 rounds of casting is quicker than 10 rounds of casting. Can't see how that can be proven wrong... Also, you are not going to be able to use WRT every round. The martial adept will need at least a round to get it back (a Crusader has a chance to get it back from one round to the next, but it is random if it will happen). So it is more like casting 3 spells every 2 rounds. Not that quick as you think, and definately not as quick as 3.0 haste. I guess you could argue that "what if you have multiple people in the group that can each use WRT?" Well... what if you have multiple spellcasters in the group that can nuke each round? Again, I don't see a major problem. It works fine for my game. Have never had any issues. It's all theory anyway. Sure, if you have 5 people with WRT each use it on a mage, he'll nuke the battlefield into oblivion. What are the chances of 5 people having WRT though? And if that's the case, I think the DM would be wise enough to realize his players are up to something (5 warblades and a mage... interesting group dynamic there guys...) [/QUOTE]
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