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General Tabletop Discussion
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The Sales of D&D vs. AD&D vs. AD&D 2nd Edition
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<blockquote data-quote="Zardnaar" data-source="post: 7849164" data-attributes="member: 6716779"><p>Numbers similar to this came out years ago and 2E outsold 3E from the look of it.</p><p></p><p>It's hard to compare to the 80s although you can look at units sold phb to phb.</p><p></p><p> One can also look at cultural impact. USA population 1980 228 million, USA 2018 estimated 328 million basically 50% more.</p><p></p><p>So if you had 5 million players then you need 7.5 million now to have a similar impact although internet can magnify that I suppose. The 5 million numbers just a number I made up for an example. You can sell more books but have less cultural impact.</p><p></p><p>I like 2E a lot. It's cleaner than 1E, and to this day it's the best tool box D&D. If you want to do something non standard 2E is probably your best bet. I'll probably just it out again soon as new players have heard of things like Spelljammer and want to play it. And it's to hard to convert to 5E in terms of workload.</p><p></p><p>But they lost the feel of D&D in some ways. It's designed to appeal to everyone but appeals to no one. Exaggeration but I'm talking about all the settings and rules variants. Skilled DM it's great but not really newbie friendly and 2E didn't seem to have a classic adventure a'la 1E, B/X.</p><p></p><p>1E bubble had burst by 1989 so comparing sales it's probably fairer to look at 1987 and 88 vs 1989 vs 83.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7849164, member: 6716779"] Numbers similar to this came out years ago and 2E outsold 3E from the look of it. It's hard to compare to the 80s although you can look at units sold phb to phb. One can also look at cultural impact. USA population 1980 228 million, USA 2018 estimated 328 million basically 50% more. So if you had 5 million players then you need 7.5 million now to have a similar impact although internet can magnify that I suppose. The 5 million numbers just a number I made up for an example. You can sell more books but have less cultural impact. I like 2E a lot. It's cleaner than 1E, and to this day it's the best tool box D&D. If you want to do something non standard 2E is probably your best bet. I'll probably just it out again soon as new players have heard of things like Spelljammer and want to play it. And it's to hard to convert to 5E in terms of workload. But they lost the feel of D&D in some ways. It's designed to appeal to everyone but appeals to no one. Exaggeration but I'm talking about all the settings and rules variants. Skilled DM it's great but not really newbie friendly and 2E didn't seem to have a classic adventure a'la 1E, B/X. 1E bubble had burst by 1989 so comparing sales it's probably fairer to look at 1987 and 88 vs 1989 vs 83. [/QUOTE]
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