Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Sandbox And The Grind
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 4779035" data-attributes="member: 5889"><p>One thing I wanted to clarify about my guide, some have the impression that I think 3e's model is better at supporting high level opponents against your party. I didn't say that. I said they can be more exciting, but at the same time can cause a lot of disappointment and anger if a player is snuffed out quickly. 4e gives you more grind, but it also allows a party to encounter a high level creature more safely, with more time to run away.</p><p></p><p></p><p>That said, I think the way to handle the OP's situation is to invoke the great balancer of all things 4e....terrain. Feel free to pare up tough monsters with damaging terrain to speed up the fight.</p><p></p><p>Lets say in your sandbox, the party decides to go take out the big red dragon in its mountain lair. Wait, did I say mountain? I meant volcano, that is now erupting!</p><p></p><p>If your going to fight in the swamp, you could include heavy rain, making areas deep enough to suffocate people under. Include old relics that enhance damage, etc.</p><p></p><p>Just because the monsters are predetermined doesn't mean the terrain is, at least the first time a party goes to a new area.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4779035, member: 5889"] One thing I wanted to clarify about my guide, some have the impression that I think 3e's model is better at supporting high level opponents against your party. I didn't say that. I said they can be more exciting, but at the same time can cause a lot of disappointment and anger if a player is snuffed out quickly. 4e gives you more grind, but it also allows a party to encounter a high level creature more safely, with more time to run away. That said, I think the way to handle the OP's situation is to invoke the great balancer of all things 4e....terrain. Feel free to pare up tough monsters with damaging terrain to speed up the fight. Lets say in your sandbox, the party decides to go take out the big red dragon in its mountain lair. Wait, did I say mountain? I meant volcano, that is now erupting! If your going to fight in the swamp, you could include heavy rain, making areas deep enough to suffocate people under. Include old relics that enhance damage, etc. Just because the monsters are predetermined doesn't mean the terrain is, at least the first time a party goes to a new area. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Sandbox And The Grind
Top