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The Sandbox And The Grind
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<blockquote data-quote="vagabundo" data-source="post: 4779200" data-attributes="member: 55864"><p>Yes, Terrain, I'm still getting to grips with this in my own 4e games. It is the missing link for grindiness.</p><p></p><p>I'm also in favour of the mid-encounter plot Twist(tm), have something devilish up your sleeve in case boredom sets in, in fact have several up your sleeve. </p><p></p><p>Extra monsters, changing of the terrain, something cool and interesting happens that changes the whole nature of the encounter. Players love this, seriously, even if it is an "oh <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />" moment: they're fighting a youngster Red dragon and Mommy walks through the door, but make sure you have ways to avoid TPK even if they are tough. Nothing like getting called an unfair DM to ruin a game and players get whiny when they feel totally boxed in.</p></blockquote><p></p>
[QUOTE="vagabundo, post: 4779200, member: 55864"] Yes, Terrain, I'm still getting to grips with this in my own 4e games. It is the missing link for grindiness. I'm also in favour of the mid-encounter plot Twist(tm), have something devilish up your sleeve in case boredom sets in, in fact have several up your sleeve. Extra monsters, changing of the terrain, something cool and interesting happens that changes the whole nature of the encounter. Players love this, seriously, even if it is an "oh :):):):)" moment: they're fighting a youngster Red dragon and Mommy walks through the door, but make sure you have ways to avoid TPK even if they are tough. Nothing like getting called an unfair DM to ruin a game and players get whiny when they feel totally boxed in. [/QUOTE]
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