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The Sandbox And The Grind
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<blockquote data-quote="vagabundo" data-source="post: 4779382" data-attributes="member: 55864"><p>I do and that kind of intervention would ruin the whole "sandbox" feel of the game where it is about characters in a simulated world making realistic choices rather than players making decisions based on metagame mechanics. Obviously this problem is not a 4e issue but more a sandbox design issue. </p><p></p><p>If I had the time, energy and the will to create a sandbox simulation of a fantasy world, I would hope that the PCs would go to places and get involved in plots that seem interesting to them. I would endeavour to create a sandbox that had many levels of challenge realistically intertwined with some special cases: Mountains of Dorn house a ancient red dragon living in a dwarvan stronghold with her minions and that is why no one has ever returned. </p><p></p><p>I would also accept that there is a chance that the PCs will stumble into situations beyond their station and may get TPK'd - and also the reverse. Such is the sandbox feel I'd want and it is also how I believe sandboxes should be. I'd certainly have them create some alt's and, I believe, the players of the game would have to be of a certain mentality to buy into such a game. It's all very old world 1e ADND to me, from what I have read.</p><p></p><p>Unfortunately the type of players in my group would not be suited to such a game, but I has always been the type of game I have wished to be able to run. My DND DMing utopia.</p></blockquote><p></p>
[QUOTE="vagabundo, post: 4779382, member: 55864"] I do and that kind of intervention would ruin the whole "sandbox" feel of the game where it is about characters in a simulated world making realistic choices rather than players making decisions based on metagame mechanics. Obviously this problem is not a 4e issue but more a sandbox design issue. If I had the time, energy and the will to create a sandbox simulation of a fantasy world, I would hope that the PCs would go to places and get involved in plots that seem interesting to them. I would endeavour to create a sandbox that had many levels of challenge realistically intertwined with some special cases: Mountains of Dorn house a ancient red dragon living in a dwarvan stronghold with her minions and that is why no one has ever returned. I would also accept that there is a chance that the PCs will stumble into situations beyond their station and may get TPK'd - and also the reverse. Such is the sandbox feel I'd want and it is also how I believe sandboxes should be. I'd certainly have them create some alt's and, I believe, the players of the game would have to be of a certain mentality to buy into such a game. It's all very old world 1e ADND to me, from what I have read. Unfortunately the type of players in my group would not be suited to such a game, but I has always been the type of game I have wished to be able to run. My DND DMing utopia. [/QUOTE]
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